Commit Graph

6 Commits

Author SHA1 Message Date
Andy McFadden 6ef57d7b36 Restore old OpenGL tests
These tests call android_createDisplaySurface() to get a
FramebufferNativeWindow that is passed to EGL.  This relies on the
existence of the framebuffer HAL, which is not supported on many
recent devices.

This change adds a new "window surface" object that the tests
can use to get a window from SurfaceFlinger instead.  All tests
except for the HWC tests now appear to do things.

The HWC tests don't do anything useful, but they no longer depend
on the android_createDisplaySurface() function.

Bug 13323813

Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
2014-03-06 16:46:59 -08:00
Mathias Agopian 3cd153a033 another attempt to fix the build
Change-Id: Ie0245db97170cca9a2cd8783b0fd512daf0d30a6
2013-03-06 22:37:33 -08:00
Mathias Agopian 622cfadc8f fixup include paths
- remove unneeded include deps
- remove some hardcoded include paths

Change-Id: Ifae0e2b2d738e0f94f8525c45be78f4227ce1673
2012-03-05 15:59:38 -08:00
Mathias Agopian 870b8aa15c remove libui dependency on libEGL
Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
2012-02-24 16:42:46 -08:00
Jamie Gennis 181f1c33c2 gl2_yuvtex: use the gralloc-provided stride.
This change fixes the gl2_yuvtex test to use the stride chosen by the
gralloc implementation rather than hard-coding it.

Bug: 4081948
Change-Id: If7c96a20fc3fb1df2ff25e6afaa9f34dbad2002c
2011-03-14 11:30:02 -07:00
Michael I. Gold 6ecdb49b25 YUV texturing test.
Change-Id: Ib2a6b7eb2a5fc98ecaace032d6c63d50613aaa0d
2010-10-27 14:51:43 -07:00