replicant-frameworks_native/opengl/tools/glgen2/glgen.py

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opengl: Generate *.in from registry XML There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: Ib3fa700a146adf7f1487a93e459b1e6df0dcdc42
2014-05-14 04:21:46 +00:00
#!/usr/bin/env python
#
# Copyright 2014 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from __future__ import print_function
from operator import itemgetter
import collections
import os.path
import re
import sys
# Avoid endlessly adding to the path if this module is imported multiple
# times, e.g. in an interactive session
regpath = os.path.join(sys.path[0], "registry")
if sys.path[1] != regpath:
sys.path.insert(1, regpath)
import reg
AEP_EXTENSIONS = [
'GL_KHR_blend_equation_advanced',
'GL_KHR_debug',
'GL_KHR_texture_compression_astc_ldr',
'GL_OES_sample_shading',
'GL_OES_sample_variables',
'GL_OES_shader_image_atomic',
'GL_OES_shader_multisample_interpolation',
'GL_OES_texture_stencil8',
'GL_OES_texture_storage_multisample_2d_array',
'GL_EXT_copy_image',
'GL_EXT_draw_buffers_indexed',
'GL_EXT_geometry_shader',
'GL_EXT_gpu_shader5',
'GL_EXT_primitive_bounding_box',
'GL_EXT_shader_io_blocks',
'GL_EXT_tessellation_shader',
'GL_EXT_texture_border_clamp',
'GL_EXT_texture_buffer',
'GL_EXT_texture_cube_map_array',
'GL_EXT_texture_sRGB_decode']
opengl: Generate *.in from registry XML There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: Ib3fa700a146adf7f1487a93e459b1e6df0dcdc42
2014-05-14 04:21:46 +00:00
def nonestr(s):
return s if s else ""
def parseTypedName(elem):
type = [nonestr(elem.text)]
name = None
for subelem in elem:
text = nonestr(subelem.text)
tail = nonestr(subelem.tail)
if subelem.tag == 'name':
name = text
break
else:
type.extend([text, tail])
return (''.join(type).strip(), name)
# Format a list of (type, name) tuples as a C-style parameter list
def fmtParams(params):
if not params:
return 'void'
return ', '.join(['%s %s' % (p[0], p[1]) for p in params])
# Format a list of (type, name) tuples as a C-style argument list
def fmtArgs(params):
return ', '.join(p[1] for p in params)
# Format a list of (type, name) tuples as comma-separated '"type", name'
def fmtTypeNameList(params):
return ', '.join(['"%s", %s' % (p[0], p[1]) for p in params])
def overrideSymbolName(sym):
# The wrapper intercepts glGetString and (sometimes) calls the generated
# __glGetString thunk which dispatches to the driver's glGetString
if sym == 'glGetString':
return '__glGetString'
else:
return sym
# Generate API trampoline templates:
# <rtype> API_ENTRY(<name>)(<params>) {
# CALL_GL_API(<name>, <args>);
# // or
# CALL_GL_API_RETURN(<name>, <args>);
# }
class TrampolineGen(reg.OutputGenerator):
def __init__(self):
reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
def genCmd(self, cmd, name):
reg.OutputGenerator.genCmd(self, cmd, name)
rtype, fname = parseTypedName(cmd.elem.find('proto'))
params = [parseTypedName(p) for p in cmd.elem.findall('param')]
call = 'CALL_GL_API' if rtype == 'void' else 'CALL_GL_API_RETURN'
print('%s API_ENTRY(%s)(%s) {\n'
' %s(%s%s%s);\n'
'}'
% (rtype, overrideSymbolName(fname), fmtParams(params),
call, fname,
', ' if len(params) > 0 else '',
fmtArgs(params)),
file=self.outFile)
# Collect all API prototypes across all families, remove duplicates,
# emit to entries.in and trace.in files.
class ApiGenerator(reg.OutputGenerator):
def __init__(self):
reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
self.cmds = []
self.enums = collections.OrderedDict()
def genCmd(self, cmd, name):
reg.OutputGenerator.genCmd(self, cmd, name)
rtype, fname = parseTypedName(cmd.elem.find('proto'))
params = [parseTypedName(p) for p in cmd.elem.findall('param')]
self.cmds.append({'rtype': rtype, 'name': fname, 'params': params})
def genEnum(self, enuminfo, name):
reg.OutputGenerator.genEnum(self, enuminfo, name)
value = enuminfo.elem.get('value')
# Skip bitmask enums. Pattern matches:
# - GL_DEPTH_BUFFER_BIT
# - GL_MAP_INVALIDATE_BUFFER_BIT_EXT
# - GL_COLOR_BUFFER_BIT1_QCOM
# but not
# - GL_DEPTH_BITS
# - GL_QUERY_COUNTER_BITS_EXT
#
# TODO: Assuming a naming pattern and using a regex is what the
# old glenumsgen script did. But the registry XML knows which enums are
# parts of bitmask groups, so we should just use that. I'm not sure how
# to get the information out though, and it's not critical right now,
# so leaving for later.
if re.search('_BIT($|\d*_)', name):
return
# Skip non-hex values (GL_TRUE, GL_FALSE, header guard junk)
if not re.search('0x[0-9A-Fa-f]+', value):
return
# Append 'u' or 'ull' type suffix if present
type = enuminfo.elem.get('type')
if type and type != 'i':
value += type
if value not in self.enums:
self.enums[value] = name
def finish(self):
# sort by function name, remove duplicates
self.cmds.sort(key=itemgetter('name'))
cmds = []
for cmd in self.cmds:
if len(cmds) == 0 or cmd != cmds[-1]:
cmds.append(cmd)
self.cmds = cmds
# Write entries.in
def writeEntries(self, outfile):
for cmd in self.cmds:
print('GL_ENTRY(%s, %s, %s)'
% (cmd['rtype'], cmd['name'], fmtParams(cmd['params'])),
file=outfile)
# Write traces.in
def writeTrace(self, outfile):
for cmd in self.cmds:
if cmd['rtype'] == 'void':
ret = '_VOID('
else:
ret = '(%s, ' % cmd['rtype']
params = cmd['params']
if len(params) > 0:
typeNameList = ', ' + fmtTypeNameList(params)
else:
typeNameList = ''
print('TRACE_GL%s%s, (%s), (%s), %d%s)'
% (ret, cmd['name'],
fmtParams(params), fmtArgs(params),
len(params), typeNameList),
file=outfile)
# Write enums.in
def writeEnums(self, outfile):
for enum in self.enums.iteritems():
print('GL_ENUM(%s,%s)' % (enum[0], enum[1]), file=outfile)
# Generate .spec entries for use by legacy 'gen' script
class SpecGenerator(reg.OutputGenerator):
def __init__(self):
reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
def genCmd(self, cmd, name):
reg.OutputGenerator.genCmd(self, cmd, name)
rtype, fname = parseTypedName(cmd.elem.find('proto'))
params = [parseTypedName(p) for p in cmd.elem.findall('param')]
print('%s %s ( %s )' % (rtype, fname, fmtParams(params)),
file=self.outFile)
opengl: Generate *.in from registry XML There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: Ib3fa700a146adf7f1487a93e459b1e6df0dcdc42
2014-05-14 04:21:46 +00:00
if __name__ == '__main__':
registry = reg.Registry()
registry.loadFile('registry/gl.xml')
registry.setGenerator(TrampolineGen())
TRAMPOLINE_OPTIONS = [
reg.GeneratorOptions(
apiname = 'gles1',
profile = 'common',
filename = '../../libs/GLES_CM/gl_api.in'),
reg.GeneratorOptions(
apiname = 'gles1',
profile = 'common',
emitversions = None,
defaultExtensions = 'gles1',
filename = '../../libs/GLES_CM/glext_api.in'),
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common',
filename = '../../libs/GLES2/gl2_api.in'),
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common',
emitversions = None,
defaultExtensions = 'gles2',
filename = '../../libs/GLES2/gl2ext_api.in')]
for opts in TRAMPOLINE_OPTIONS:
registry.apiGen(opts)
apigen = ApiGenerator()
registry.setGenerator(apigen)
API_OPTIONS = [
# Generate non-extension versions of each API first, then extensions,
# so that if an extension enum was later standardized, we see the non-
# suffixed version first.
reg.GeneratorOptions(
apiname = 'gles1',
profile = 'common'),
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common'),
reg.GeneratorOptions(
apiname = 'gles1',
profile = 'common',
emitversions = None,
defaultExtensions = 'gles1'),
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common',
emitversions = None,
defaultExtensions = 'gles2')]
for opts in API_OPTIONS:
registry.apiGen(opts)
apigen.finish()
with open('../../libs/entries.in', 'w') as f:
apigen.writeEntries(f)
with open('../../libs/trace.in', 'w') as f:
apigen.writeTrace(f)
with open('../../libs/enums.in', 'w') as f:
apigen.writeEnums(f)
registry.setGenerator(SpecGenerator())
SPEC_OPTIONS = [
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common',
versions = '3\.1',
filename = '../glgen/specs/gles11/GLES31.spec'),
reg.GeneratorOptions(
apiname = 'gles2',
profile = 'common',
emitversions = None,
defaultExtensions = None,
addExtensions = '^({})$'.format('|'.join(AEP_EXTENSIONS)),
filename = '../glgen/specs/gles11/GLES31Ext.spec')]
# SpecGenerator creates a good starting point, but the CFunc.java parser is
# so terrible that the .spec file needs a lot of manual massaging before
# it works. Commenting this out to avoid accidentally overwriting all the
# manual modifications.
#
# Eventually this script should generate the Java and JNI code directly,
# skipping the intermediate .spec step, and obsoleting the existing
# ../glgen system.
#
# for opts in SPEC_OPTIONS:
# registry.apiGen(opts)