replicant-frameworks_native/opengl/libs/GLES_trace
Jesse Hall fca1b54031 opengl: Regenerate code with ES 3.1 and new extensions
Enable ES 3.1 generation in glgen.py, and regenerate everything to add
support for that as well as these new extensions in the registry:
- EXT_copy_image
- EXT_draw_buffers_indexed
- EXT_geometry_shader
- EXT_gpu_shader5
- EXT_primitive_bounding_box
- EXT_shader_implicit_conversions
- EXT_shader_io_blocks
- EXT_tessellation_shader
- EXT_texture_border_clamp
- EXT_texture_buffer
- EXT_texture_cube_map_array
- EXT_texture_view

Bug: 15028495
Change-Id: I3f45a7ef5367c70e54ce6b36a8c030ae11033434
2014-05-21 15:32:23 -07:00
..
src opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00
tools opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00
.gitignore
Android.mk Add liblog 2013-04-09 21:55:39 -07:00
DESIGN.txt gltrace: Add support for tracing running applications. 2012-12-20 10:38:47 -08:00
dev.make gltrace: Send vertex attribute data after glDraw() call. 2012-03-01 17:41:53 -08:00
gltrace.proto opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00