replicant-frameworks_native/opengl/libs/GLES2
Jesse Hall fca1b54031 opengl: Regenerate code with ES 3.1 and new extensions
Enable ES 3.1 generation in glgen.py, and regenerate everything to add
support for that as well as these new extensions in the registry:
- EXT_copy_image
- EXT_draw_buffers_indexed
- EXT_geometry_shader
- EXT_gpu_shader5
- EXT_primitive_bounding_box
- EXT_shader_implicit_conversions
- EXT_shader_io_blocks
- EXT_tessellation_shader
- EXT_texture_border_clamp
- EXT_texture_buffer
- EXT_texture_cube_map_array
- EXT_texture_view

Bug: 15028495
Change-Id: I3f45a7ef5367c70e54ce6b36a8c030ae11033434
2014-05-21 15:32:23 -07:00
..
gl2_api.in opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00
gl2.cpp opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00
gl2ext_api.in opengl: Regenerate code with ES 3.1 and new extensions 2014-05-21 15:32:23 -07:00