replicant-frameworks_native/libs/gui
Mathias Agopian d2d5a64aa2 workaround a deadlock when taking screenshots into a surface
When disconnecting from BufferQueue, we now drain the queue
except the head (which means in the screenshot case we won't
have to block, but we might not have a buffer to show, this
will appear as an error in the log).

Bug: 8362363
Change-Id: If80989aac3c917beea2ebddf3cbb502849d394da
2013-03-11 17:59:59 -07:00
..
tests add two libgui tests 2013-03-08 13:22:03 -08:00
Android.mk Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
BitTube.cpp
BufferItemConsumer.cpp libgui: disallow NULL Fence pointers 2013-02-12 18:15:38 -08:00
BufferQueue.cpp workaround a deadlock when taking screenshots into a surface 2013-03-11 17:59:59 -07:00
CleanSpec.mk
ConsumerBase.cpp libgui: disallow NULL Fence pointers 2013-02-12 18:15:38 -08:00
CpuConsumer.cpp CpuConsumer: Add optional asynchronous mode 2013-02-28 15:51:24 -08:00
DisplayEventReceiver.cpp
DummyConsumer.cpp
GLConsumer.cpp libgui: disallow NULL Fence pointers 2013-02-12 18:15:38 -08:00
GraphicBufferAlloc.cpp
GuiConfig.cpp
IDisplayEventConnection.cpp
IGraphicBufferAlloc.cpp
IGraphicBufferProducer.cpp libgui: disallow NULL Fence pointers 2013-02-12 18:15:38 -08:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp
ISurfaceComposer.cpp rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
ISurfaceComposerClient.cpp get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
LayerState.cpp get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
Sensor.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp Fix reading NULL Surfaces from Parcels 2013-03-02 20:06:42 -08:00
SurfaceComposerClient.cpp rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
SurfaceControl.cpp Revert "Change SurfaceControl setPosition to take floats" 2013-03-01 16:06:48 -08:00