412f38f270
This adds a static OpenGL ES API. Here are the three commit messages for the original changes: Clean up trivial Eclipse warnings and fix whitespace. Added @Override to overridden methods. Removed unused imports. Converted tabs to spaces. Removed \r characters from end-of-lines. Add .gitignore file to ignore the .class files that are generated when the "gen" script is run. This is the 2nd commit message: Improve glgen + gen script is really a bash script rather than a sh script, so declare that to be true. (For example, it uses pushd, which is a part of bash, but not a part of sh. Not sure how this worked until now. Possibly gen was only run in environments where /bin/sh was really bash. + Check the results of the java compile of the code generator, and abort the script if the compile fails. + Turn on the bash shell option that guards against using uninitialized variables in the script. + Remove the generated class files. Refactor JniCodeEmitter into two classes: a general-purpose JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is to use JniCodeEmitter as a base for emitting static OpenGL ES bindings. This is the 3rd commit message: Add an Android-specific static OpenGL ES 1.1 Java API. This change adds four new public classes that expose a static OpenGL ES 1.1 API: android.opengl.GLES10 android.opengl.GLES10Ext android.opengl.GLES11 android.opengl.GLES11Ext Benefits: + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API. + The static API is similar to the C API, which should make it easier to import C-based example code. + The static API provides a clear path for adding new OpenGL ES 1.1 extensions and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard. Example: import static android.opengl.GLES10.*; ... glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Note that it is possible to mix-and-match calls to both the static and JSR239 APIs. This works because neither API maintains state. They both call through to the same underlying C OpenGL ES APIs. Implementation details: This change enhances the "glgen" "gen" script to generate both the original JSR239 and new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before, so there is no need to check in new versions of the generated JSR239 classes. As part of this work the gen script was updated to be somewhat more robust, and to work with git instead of perforce. The script prints out commands to git add the generated files, but leaves it up to the script runner to actually execute those commands.
45 lines
2.8 KiB
Ruby
45 lines
2.8 KiB
Ruby
void glBindBuffer ( GLenum target, GLuint buffer )
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void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
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void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
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void glClipPlanef ( GLenum plane, const GLfloat *equation )
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void glClipPlanex ( GLenum plane, const GLfixed *equation )
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void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )
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void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
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void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
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void glGenBuffers ( GLsizei n, GLuint *buffers )
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void glGetBooleanv ( GLenum pname, GLboolean *params )
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void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
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void glGetClipPlanef ( GLenum pname, GLfloat *eqn )
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void glGetClipPlanex ( GLenum pname, GLfixed *eqn )
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void glGetFixedv ( GLenum pname, GLfixed *params )
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void glGetFloatv ( GLenum pname, GLfloat *params )
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void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )
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void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )
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void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )
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void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )
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// void glGetPointerv ( GLenum pname, void **params )
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void glGetTexEnvfv ( GLenum env, GLenum pname, GLfloat *params )
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void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )
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void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )
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void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
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void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
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void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )
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GLboolean glIsBuffer ( GLuint buffer )
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GLboolean glIsEnabled ( GLenum cap )
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GLboolean glIsTexture ( GLuint texture )
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void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )
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void glPointParameterf ( GLenum pname, GLfloat param )
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void glPointParameterfv ( GLenum pname, const GLfloat *params )
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void glPointParameterx ( GLenum pname, GLfixed param )
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void glPointParameterxv ( GLenum pname, const GLfixed *params )
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void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )
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void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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void glTexEnvi ( GLenum target, GLenum pname, GLint param )
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void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )
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void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
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void glTexParameteri ( GLenum target, GLenum pname, GLint param )
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void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
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void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )
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void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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