replicant-frameworks_native/include/android/asset_manager_jni.h
Mathias Agopian e1c61d3cc8 move ndk headers to frameworks/native
Change-Id: Ib740333753818ff8f8230ed009211b447e30cbee
2012-03-23 14:19:36 -07:00

41 lines
1.2 KiB
C

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_ASSET_MANAGER_JNI_H
#define ANDROID_ASSET_MANAGER_JNI_H
#include <android/asset_manager.h>
#include <jni.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager
* object. Note that the caller is responsible for obtaining and holding a VM reference
* to the jobject to prevent its being garbage collected while the native object is
* in use.
*/
AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
#ifdef __cplusplus
};
#endif
#endif // ANDROID_ASSET_MANAGER_JNI_H