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Mathias Agopian f3e85d4327 take the "transparent region" into account for blending
until now it was only used to discard a layer entirely.
we're now reducing the size of the layer if it is still
visible, if possible.

this works for instance when a surfaceView is used and
only the menu bar is displayed over it.

Change-Id: I3f5527c5cd1e69ecc968272c8948f1513ada8c55
2013-05-10 18:35:43 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds am d2a92b5b: am db733579: Merge "atrace: add the \'dalvik\' trace category" into jb-mr2-dev 2013-05-08 15:03:56 -07:00
data/etc Add hardware feature android.hardware.bluetooth.le xml file 2013-04-23 11:58:44 -07:00
include take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
libs take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
opengl Merge "change how the userspace GLES drivers are named" 2013-05-02 23:25:52 +00:00
services take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
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