replicant-frameworks_native/include/ui
Jamie Gennis f25e183a70 libui: add the Fence class
This change adds the Fence class to libui for to wrap the libsync
functionality.

Change-Id: I93a31baeee608b93c14da807a32013dabf783f84
2012-06-20 15:48:30 -07:00
..
ANativeObjectBase.h remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
Fence.h libui: add the Fence class 2012-06-20 15:48:30 -07:00
FramebufferNativeWindow.h remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
GraphicBuffer.h remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
PixelFormat.h deprecate L_8, LA_88 and RGB_332 in sdk 2012-02-24 14:58:36 -08:00
Point.h minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
Rect.h minor Rect.h cleanup 2012-05-13 20:02:04 -07:00
Region.h Preliminary support for clipRect(Rect, Op) 2012-02-07 17:04:34 -08:00