replicant-frameworks_native/opengl
Mathias Agopian b4ba50dd83 fix a typo in EGL loader
the code intended to filter out the software-renderer, but the
test as written was essentially a no-op.

the problem didn't happen most of the time because we had
updated egl.cfg to not even list the software renderer.

the test as written didn't generate a compile-time error
because String8 has a const char* cast operator; but the
end result was to compare pointers instead of the string
itself.

http://code.google.com/p/android/issues/detail?id=54606

Change-Id: I739dd1c838fbc24c5643a631fae19713a8ef1717
2013-04-23 14:20:16 +02:00
..
include replace eglWaitSyncANDROID by eglWaitSyncKHR 2013-03-28 14:31:09 -07:00
libagl Add liblog 2013-04-09 21:55:39 -07:00
libs fix a typo in EGL loader 2013-04-23 14:20:16 +02:00
specs EGL_ANDROID_presentation_time: initial spec draft 2013-04-01 15:29:06 -07:00
tests Add liblog 2013-04-09 21:55:39 -07:00
tools/glgen Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX 2013-04-15 16:42:21 -07:00