replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
..
egl_cache.cpp EGL: make max cache key size BoardConfig-able 2012-09-12 11:59:24 -07:00
egl_cache.h
egl_display.cpp EGL: add the EGL_ANDROID_framebuffer_target enum 2012-09-24 13:45:33 -07:00
egl_display.h Add ES3 support to libGLESv2 and tracing tools 2013-02-12 16:36:53 -08:00
egl_entries.in EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egl_object.cpp Add ES3 support to libGLESv2 and tracing tools 2013-02-12 16:36:53 -08:00
egl_object.h Add ES3 support to libGLESv2 and tracing tools 2013-02-12 16:36:53 -08:00
egl_tls.cpp improved CallStack a bit 2013-03-21 17:12:40 -07:00
egl_tls.h
egl.cpp improved CallStack a bit 2013-03-21 17:12:40 -07:00
eglApi.cpp Add eglPresentationTimeANDROID 2013-03-05 10:10:59 -08:00
egldefs.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
getProcAddress.cpp Simplify OpenGL TLS access on ARM. 2013-02-13 17:30:54 -08:00
Loader.cpp reduce PB size from 2MB to 512KB 2012-06-05 21:44:43 -07:00
Loader.h remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
trace.cpp Add ES3 support to libGLESv2 and tracing tools 2013-02-12 16:36:53 -08:00