replicant-frameworks_native/libs/ui
Mathias Agopian b7e930db17 split surface management from surface's buffers management
Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
2010-06-04 18:57:41 -07:00
..
tests fix [2182249] [MR1] valgrind error in surface flinger 2009-10-15 18:08:15 -07:00
Android.mk split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
EGLUtils.cpp added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.cpp Calculate bitmask array sizes correctly in the EventHub 2010-03-04 16:32:32 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp implement connect/disconnect in our native_window_t implementations 2010-03-11 15:06:54 -08:00
GraphicBuffer.cpp split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp fix [2168531] have software-only gralloc buffer side-step the HAL 2009-10-06 17:00:25 -07:00
IOverlay.cpp some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.cpp fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Rect.cpp minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
Region.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00