replicant-frameworks_native/include
Dan Stoza c62acbd127 libgui: Fix CPU rendering on Surface
When the surface damage code went in, it incorrectly assumed that if
an application was doing CPU rendering, it would be using lock and
unlockAndPost instead of dequeue and queue, so it repurposed the dirty
region too aggressively. This change keeps it from clobbering the
dirty region if a CPU producer is attached.

Bug: 20431815
Change-Id: Id4dfd71378311ea822f0289f6de2d20a7bd84014
2015-04-21 16:56:52 -07:00
..
android New keycode definitions for TV remotes. 2014-09-02 13:48:25 -07:00
batteryservice BatteryProperty: Add property ENERGY_COUNTER and 64-bit integer properties 2014-05-16 03:05:11 +00:00
binder am 80e81505: Merge "binder: Add {read,write}Uint32 methods to Parcel" 2014-12-01 19:27:00 +00:00
diskusage
gui libgui: Fix CPU rendering on Surface 2015-04-21 16:56:52 -07:00
input New keycode definitions for TV remotes. 2014-09-02 13:48:25 -07:00
media Revert "omx: add Intel's SemiPlanar OMX color format that is used on some devices" 2015-02-11 09:58:58 -08:00
powermanager Make IPowerManager native conform to .aidl for oneway 2014-09-05 17:12:24 -07:00
private Fix issue #18356768: some app process may hang at Runtime#exit... 2014-11-13 17:09:59 -08:00
ui libgui: Pass surface damage through BufferQueue 2015-04-15 13:19:38 -07:00