replicant-frameworks_native/include/ui
2010-06-30 16:05:30 -07:00
..
egl Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
android_native_buffer.h Add incStrong and decStrong methods to android_native_{window,buffer}_t. 2010-05-10 17:33:32 -07:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
EventHub.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
FramebufferNativeWindow.h Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
Input.h Fix injection of specially intercepted keys like HOME. 2010-06-30 14:41:59 -07:00
InputDispatcher.h Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputManager.h Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.h Fix injection of specially intercepted keys like HOME. 2010-06-30 14:41:59 -07:00
InputTransport.h Implement default key handling for native code. 2010-06-30 10:49:40 -07:00
IOverlay.h
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h
PixelFormat.h
Point.h
Rect.h
Region.h