189 lines
5.5 KiB
C++
189 lines
5.5 KiB
C++
/*
|
|
* Copyright (C) 2007 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#define LOG_TAG "SurfaceFlinger"
|
|
|
|
#include <stdlib.h>
|
|
#include <stdint.h>
|
|
#include <sys/types.h>
|
|
|
|
#include <cutils/memory.h>
|
|
#include <utils/Errors.h>
|
|
#include <utils/Log.h>
|
|
#include <utils/MemoryDealer.h>
|
|
#include <utils/IMemory.h>
|
|
#include <ui/PixelFormat.h>
|
|
#include <pixelflinger/pixelflinger.h>
|
|
|
|
#include "LayerBitmap.h"
|
|
#include "SurfaceFlinger.h"
|
|
#include "VRamHeap.h"
|
|
|
|
|
|
namespace android {
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
LayerBitmap::LayerBitmap()
|
|
: mAllocFlags(0), mOffset(0), mSize(-1U), mAlignment(2)
|
|
{
|
|
memset(&mSurface, 0, sizeof(mSurface));
|
|
}
|
|
|
|
LayerBitmap::~LayerBitmap()
|
|
{
|
|
mSurface.data = 0;
|
|
}
|
|
|
|
status_t LayerBitmap::init(const sp<MemoryDealer>& allocator)
|
|
{
|
|
if (mAllocator != NULL)
|
|
return BAD_VALUE;
|
|
mAllocator = allocator;
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t LayerBitmap::setBits(uint32_t w, uint32_t h, uint32_t alignment,
|
|
PixelFormat format, uint32_t flags)
|
|
{
|
|
const sp<MemoryDealer>& allocator(mAllocator);
|
|
if (allocator == NULL)
|
|
return NO_INIT;
|
|
|
|
if (UNLIKELY(w == mSurface.width && h == mSurface.height &&
|
|
format == mSurface.format))
|
|
{ // same format and size, do nothing.
|
|
return NO_ERROR;
|
|
}
|
|
|
|
uint32_t allocFlags = MemoryDealer::PAGE_ALIGNED;
|
|
const uint32_t align = 4; // must match GL_UNPACK_ALIGNMENT
|
|
const uint32_t Bpp = bytesPerPixel(format);
|
|
uint32_t stride = (w + (alignment-1)) & ~(alignment-1);
|
|
stride = ((stride * Bpp + (align-1)) & ~(align-1)) / Bpp;
|
|
size_t size = stride * h * Bpp;
|
|
if (format == PIXEL_FORMAT_YCbCr_422_SP ||
|
|
format == PIXEL_FORMAT_YCbCr_420_SP) {
|
|
// in YUV planar, bitsPerPixel is for the Y plane
|
|
size = (size * bitsPerPixel(format)) / 8;
|
|
}
|
|
|
|
if (allocFlags & MemoryDealer::PAGE_ALIGNED) {
|
|
size_t pagesize = getpagesize();
|
|
size = (size + (pagesize-1)) & ~(pagesize-1);
|
|
}
|
|
|
|
/* FIXME: we should be able to have a h/v stride because the user of the
|
|
* surface might have stride limitation (for instance h/w codecs often do)
|
|
*/
|
|
int32_t vstride = 0;
|
|
|
|
mAlignment = alignment;
|
|
mAllocFlags = allocFlags;
|
|
mOffset = 0;
|
|
if (mSize != size) {
|
|
// would be nice to have a reallocate() api
|
|
mBitsMemory.clear(); // free-memory
|
|
mBitsMemory = allocator->allocate(size, allocFlags);
|
|
mSize = size;
|
|
} else {
|
|
// don't erase memory if we didn't have to reallocate
|
|
flags &= ~SECURE_BITS;
|
|
}
|
|
if (mBitsMemory != 0) {
|
|
mOffset = mBitsMemory->offset();
|
|
mSurface.data = static_cast<GGLubyte*>(mBitsMemory->pointer());
|
|
mSurface.version = sizeof(GGLSurface);
|
|
mSurface.width = w;
|
|
mSurface.height = h;
|
|
mSurface.stride = stride;
|
|
mSurface.vstride = vstride;
|
|
mSurface.format = format;
|
|
if (flags & SECURE_BITS)
|
|
clear();
|
|
}
|
|
|
|
if (mBitsMemory==0 || mSurface.data==0) {
|
|
LOGE("not enough memory for layer bitmap size=%u", size);
|
|
allocator->dump("LayerBitmap");
|
|
mSurface.data = 0;
|
|
mSize = -1U;
|
|
return NO_MEMORY;
|
|
}
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void LayerBitmap::clear()
|
|
{
|
|
// NOTE: this memset should not be necessary, at least for
|
|
// opaque surface. However, for security reasons it's better to keep it
|
|
// (in the case of pmem, it's possible that the memory contains old
|
|
// data)
|
|
if (mSurface.data) {
|
|
memset(mSurface.data, 0, mSize);
|
|
//if (bytesPerPixel(mSurface.format) == 4) {
|
|
// android_memset32((uint32_t*)mSurface.data, 0xFF0000FF, mSize);
|
|
//} else {
|
|
// android_memset16((uint16_t*)mSurface.data, 0xF800, mSize);
|
|
//}
|
|
}
|
|
}
|
|
|
|
status_t LayerBitmap::getInfo(surface_info_t* info) const
|
|
{
|
|
if (mSurface.data == 0) {
|
|
memset(info, 0, sizeof(surface_info_t));
|
|
info->bits_offset = NO_MEMORY;
|
|
return NO_MEMORY;
|
|
}
|
|
info->w = uint16_t(width());
|
|
info->h = uint16_t(height());
|
|
info->stride= uint16_t(stride());
|
|
info->bpr = uint16_t(stride() * bytesPerPixel(pixelFormat()));
|
|
info->format= uint8_t(pixelFormat());
|
|
info->flags = surface_info_t::eBufferDirty;
|
|
info->bits_offset = ssize_t(mOffset);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t LayerBitmap::resize(uint32_t w, uint32_t h)
|
|
{
|
|
int err = setBits(w, h, mAlignment, pixelFormat(), SECURE_BITS);
|
|
return err;
|
|
}
|
|
|
|
size_t LayerBitmap::size() const
|
|
{
|
|
return mSize;
|
|
}
|
|
|
|
void LayerBitmap::getBitmapSurface(copybit_image_t* img) const
|
|
{
|
|
const sp<IMemoryHeap>& mh(getAllocator()->getMemoryHeap());
|
|
void* sbase = mh->base();
|
|
const GGLSurface& t(surface());
|
|
img->w = t.stride ?: t.width;
|
|
img->h = t.vstride ?: t.height;
|
|
img->format = t.format;
|
|
img->offset = intptr_t(t.data) - intptr_t(sbase);
|
|
img->base = sbase;
|
|
img->fd = mh->heapID();
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
}; // namespace android
|