replicant-frameworks_native/opengl
Mathias Agopian df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
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include this header file is not needed anymore 2009-07-14 14:50:44 -07:00
libagl SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. 2009-08-11 16:12:56 -07:00
libs log opengl-call-with-no-context only once per thread, instead of for each function call 2009-07-31 16:23:03 -07:00
tests workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
tools/glgen Allow pre-Donut apps to use indirect Buffers in GL11 Pointer methods. 2009-06-15 21:03:24 -07:00