Commit Graph

112 Commits

Author SHA1 Message Date
Mathias Agopian
df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
Mathias Agopian
1d3bcd6e21 workaround a bug in the SGX driver that would prevent eglGetConfig to work properly 2009-08-10 16:48:22 -07:00
Mathias Agopian
dfbec0e282 add support for RGBX_8888 2009-08-07 20:55:14 -07:00
Mathias Agopian
0928e31cc7 minor code clean-up 2009-08-07 16:38:10 -07:00
Mathias Agopian
653870d5e9 update most gl tests to use EGLUtils 2009-08-06 16:26:15 -07:00
Mathias Agopian
6cf50a770d added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
Mathias Agopian
1c3561e8d8 added a gl swapinterval test 2009-08-05 17:38:49 -07:00
Mathias Agopian
591018aaf9 opengl tests 2009-08-05 12:22:29 -07:00
Mathias Agopian
d274eae545 log opengl-call-with-no-context only once per thread, instead of for each function call 2009-07-31 16:23:03 -07:00
Mathias Agopian
cf81c84e43 be more robust when errors occur upon EGL surface creation (ie: don't crash) 2009-07-31 14:47:00 -07:00
Mathias Agopian
cb6b904164 fixed some issues with the software renderer when surfaces are made current.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer

now, queue/dequeue are done when the surface is made current.

for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
2009-07-30 18:14:56 -07:00
Mathias Agopian
574c16f9f8 GLESv2 couldn't be loaded due to wrong path specification 2009-07-29 11:10:29 -07:00
Jean-Baptiste Queru
77de619c05 Merge commit 'goog/readonly-korg-master' into merge_korg_master
* commit 'goog/readonly-korg-master':
  Fixed Android issue #400, where the Intent documentation was inaccurate in a number of places, undoubtedly causing untold grief to innumerable masses.
  Bug Fixed for libagl.
2009-07-16 14:54:11 -07:00
Mathias Agopian
f13901eaa9 remove libagl's dependency on gralloc_priv.h 2009-07-15 18:53:32 -07:00
Mathias Agopian
8e5fb52a1d this header file is not needed anymore 2009-07-14 14:50:44 -07:00
Android (Google) Code Review
2521f47c4d am 46e28db8: Merge change 6713 into donut
Merge commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6'

* commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6':
  fix for [1969185] valgrind errors in new gl stuff
2009-07-09 17:35:26 -07:00
Mathias Agopian
dacd7a33c4 fix for [1969185] valgrind errors in new gl stuff 2009-07-09 17:33:15 -07:00
Marco Nelissen
fc865658b4 Make opengl loader use an absolute path. 2009-07-07 16:18:18 -07:00
Shin-ichiro KAWASAKI
4cce5bd5cc Bug Fixed for libagl. 2009-07-07 19:14:13 +09:00
Mathias Agopian
295eff2008 fix a bug where gl didn't always fallback to software when copybit failed. minor optimizations to copybit codepath. 2009-06-29 16:36:49 -07:00
Mathias Agopian
240c9fe59e use copybit for eglSwapBuffers() copy-back operations 2009-06-25 15:39:25 -07:00
Android (Google) Code Review
defcf8020d Merge change 5352 into donut
* changes:
  fix [1942438] eglGetCurrentSurface() returns bogus value
2009-06-25 13:22:55 -07:00
Mathias Agopian
8d2e83b9f4 Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Mathias Agopian
af74213546 fix [1942438] eglGetCurrentSurface() returns bogus value 2009-06-25 00:01:11 -07:00
Mathias Agopian
f51f9c8af3 fix [1942438] eglGetCurrentSurface() returns bogus value 2009-06-24 23:59:16 -07:00
Mathias Agopian
5911aa9510 copybit now uses a native_handle_t* instead of a fd/offset 2009-06-24 20:39:16 -07:00
Mathias Agopian
4c4b387afb merge master in master_gl 2009-06-24 18:31:21 -07:00
Mathias Agopian
e7829b8656 fix a bug where copybit would be rejected in landscape mode 2009-06-23 19:50:41 -07:00
Mathias Agopian
9f8b0c9097 Android now has its own EGL extension block (yay) 0x3140-0x314F. EGL_NATIVE_BUFFER_ANDROID now maps to 0x3140 instead of using the staging range 2009-06-23 14:05:35 -07:00
Android (Google) Code Review
60491bc2bf am 4fb69770: Merge change 5024 into donut
Merge commit '4fb69770e70352c987cc79414db7a03b52296ca7'

* commit '4fb69770e70352c987cc79414db7a03b52296ca7':
  Remove opengl tests from tests build
2009-06-22 22:04:57 -07:00
Android (Google) Code Review
952663ef57 am 5277103d: Merge change 5035 into donut
Merge commit '5277103db9033226814edc8fcba6f4ba4e846678'

* commit '5277103db9033226814edc8fcba6f4ba4e846678':
  add glTexParameteri() and fix glTexParameteriv()
2009-06-22 22:04:12 -07:00
Android (Google) Code Review
610f4dbe21 Merge change 5024 into donut
* changes:
  Remove opengl tests from tests build
2009-06-22 18:30:40 -07:00
Mathias Agopian
b12f99b315 add glTexParameteri() and fix glTexParameteriv() 2009-06-22 18:09:09 -07:00
Sriram Raman
8c1127fbe3 Remove opengl tests from tests build 2009-06-22 17:22:12 -07:00
Mathias Agopian
7272add7a5 we were not fetching the texture coords in the copybit case, so we were using garbage 2009-06-18 19:31:07 -07:00
Mathias Agopian
aa6e88b808 fix/add some comments 2009-06-17 21:58:18 -07:00
Mathias Agopian
6d2cad2c6c s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle
this allows fallback to faster copybit code in almost all cases.
2009-06-17 21:18:56 -07:00
Mathias Agopian
cf251b9e3b fix a scissor bug in the GLES-on-top-of copybit code 2009-06-16 18:08:29 -07:00
Mathias Agopian
b6822d7a3e Merge commit 'goog/master' into merge_master 2009-06-16 12:38:55 -07:00
Android (Google) Code Review
168f3c5201 am b4f7592b: Merge change 4299 into donut
Merge commit 'b4f7592b03c8424302c10e61474b0e2d0a71a630'

* commit 'b4f7592b03c8424302c10e61474b0e2d0a71a630':
  Allow pre-Donut apps to use indirect Buffers in GL11 Pointer methods.
  Fix IntentFilter constructor to properly process the action parameter.
2009-06-16 08:37:21 -07:00
Jack Palevich
c96812cb27 Allow pre-Donut apps to use indirect Buffers in GL11 Pointer methods.
Apps targeting Donut and newer will throw an exception.

We use a heuristic to determine whether an app is pre-Donut or not:
We take the address space's __progname, and use that as the application's
package name. For simple applications this is correct.
2009-06-15 21:03:24 -07:00
Mathias Agopian
0a3139a21e fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
Mathias Agopian
7e2a937c4f revive the copybit test. 2009-06-09 21:38:08 -07:00
Mathias Agopian
1a0c4cd5d8 Merge commit 'goog/master' into merge_master 2009-06-05 15:45:39 -07:00
Mathias Agopian
9648c1a2b9 make sure clear the draw and read EGLSurface when eglMakeCurrent() is called for unbinding from the thread 2009-06-03 19:00:53 -07:00
Mathias Agopian
f909cb6c69 remove some spurious debuging LOGD 2009-06-03 18:30:22 -07:00
Mathias Agopian
acdebe352d fix/clean these Android.mk following dbort and joeo's comments 2009-06-03 18:26:58 -07:00
Mathias Agopian
bee8b90e6e am cede1ed3: fix [1610840] Positional light doesn\'t work correctly on emulator
Merge commit 'cede1ed3e1721dc4a697a540388ef0f4b51c60eb'

* commit 'cede1ed3e1721dc4a697a540388ef0f4b51c60eb':
  fix [1610840] Positional light doesn't work correctly on emulator
2009-06-03 15:12:30 -07:00
Android (Google) Code Review
a35197e104 am 5de674e1: Merge change 3013 into donut
Merge commit '5de674e1cbd6e43b6d7954ccacf5cd709b30265d'

* commit '5de674e1cbd6e43b6d7954ccacf5cd709b30265d':
  Adding missing callback onJsConfirm to dismiss any confirmation dialogs
  fix a bug in GL lighting where the specular component could be ommited when vertex material was disabled.
2009-06-03 15:12:28 -07:00
Mathias Agopian
69ca17a124 fix [1610840] Positional light doesn't work correctly on emulator
This bug was introduced when lighting computations was changed from eye-space to object-space.
The light position need to be transformed back to object-space each time the modelview matrix changes which requires us to compute the inverse of the modelview matrix. This computation was done with the assumption that normals where transformed (which was the case when the computation was made in eye-space), however, normals only require the inverse of the upper 3x3 matrix while transforming positions requires the inverse of the whole matrix.
This caused the interesting behavior that lights were more-or-less transformed properly, but not translated at all, which caused improper lighting with directional lights in particular.

There was also another smaller bug affecting directional lights: when vertices are read, only the active component are read, the other ones are ignored, later, the transformation operations are set up to ignore the unset values, howver, in the case of lighting, we use the vertex in object space (that is, before it is transformed), and therefore were using uninitalized values; in particular w.
2009-06-03 15:09:52 -07:00