..
egl
added the notion of fixed-size buffers
2010-05-24 18:26:01 -07:00
android_native_buffer.h
Add incStrong and decStrong methods to android_native_{window,buffer}_t.
2010-05-10 17:33:32 -07:00
DisplayInfo.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
EGLNativeSurface.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
EGLUtils.h
added EGLUtils::strerror
2009-08-07 16:37:21 -07:00
EventHub.h
EventHub: pass the name of each input device up to Java
2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h
Android side of the fix for [2121211] Sholes has stutter during animations
2009-09-17 16:18:16 -07:00
GraphicBuffer.h
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
2010-02-21 23:27:25 -08:00
GraphicBufferAllocator.h
when a zero dimension buffer is allocated, turn the allocation into
2010-04-15 15:23:25 -07:00
GraphicBufferMapper.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
IOverlay.h
move libbinder's header files under includes/binder
2009-05-20 12:55:03 -07:00
KeyCharacterMap.h
auto import from //depot/cupcake/@135843
2009-03-03 19:31:44 -08:00
KeycodeLabels.h
Add new keycodes for the convenience of Japanese IMEs
2010-05-05 13:37:21 -07:00
Overlay.h
Adding resizeInput and setAttributes for overlay
2009-07-29 17:53:38 -07:00
PixelFormat.h
fix a bug I introduced recently where YUV formats would crash the system
2010-02-16 20:43:39 -08:00
Point.h
minor clean-up to Rect and Point.
2009-05-26 17:47:39 -07:00
Rect.h
oops forgot these changes in the previous merge. fixes build
2009-05-27 15:02:35 -07:00
Region.h
Remove a dependency of Region (libui) on Parcel (libbinder).
2010-02-17 20:26:47 -08:00