replicant-frameworks_native/libs/ui
Sean McNeil 39f04ee5cf Only monitor recognized uevent devices.
system_server can potentially monitor uevent devices that are
of no use to it. For instance, an accelerometer implementation
as uevents. This would cause the process to be busy when
unnecessary. If a device cannot be classified, don't monitor it.

Change-Id: I489cc453bdce7cb376102cba67a9ea470e13292d
2010-08-23 12:54:30 -07:00
..
tests fix [2182249] [MR1] valgrind error in surface flinger 2009-10-15 18:08:15 -07:00
Android.mk split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
EGLUtils.cpp
EventHub.cpp Only monitor recognized uevent devices. 2010-08-23 12:54:30 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp implement connect/disconnect in our native_window_t implementations 2010-03-11 15:06:54 -08:00
GraphicBuffer.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
GraphicBufferAllocator.cpp fix [2545826] calling into gralloc with external lock held 2010-03-25 14:34:49 -07:00
GraphicBufferMapper.cpp
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Rect.cpp
Region.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00