replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Jesse Hall dc5b485f74 Pass fence to HWC on first use of buffer
Also do a CPU-wait on the fence before using it for GL composition.

Change-Id: I0f645a42a44803276cae11b904e5a26d65871562
2012-06-30 21:38:51 -07:00
..
DisplayHardwareBase.cpp
DisplayHardwareBase.h
FramebufferSurface.cpp
FramebufferSurface.h
HWComposer.cpp Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
HWComposer.h Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
PowerHAL.cpp
PowerHAL.h