replicant-frameworks_native/opengl
Michael Lentine 9530388b26 Check that width and height parameters are small.
The product of width and height should be less than UINT32_MAX (in practice
smaller). Adding the checks prevents overflows when allocating buffers.

Bug: 20726612
Change-Id: I9769edf0688a9bfe69906d49fa0540cadf4c49b0
(cherry picked from commit 1c4537e2e8)
2015-06-01 11:12:28 -07:00
..
include
libagl Check that width and height parameters are small. 2015-06-01 11:12:28 -07:00
libs Modify EGL to disconnect the window when the surface gets destroyed. 2015-05-28 14:09:36 -07:00
specs
tests
tools