118d0245ee
A LayerScreenshot is a special type of layer that contains a screenshot of the screen acquired when its created. It works just like LayerDim. Make sure to call compositionComplete() after rendering into a FBO. Bug: 5446982, 5467587, 5466259 Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_LAYER_SCREENSHOT_H
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#define ANDROID_LAYER_SCREENSHOT_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "LayerBase.h"
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// ---------------------------------------------------------------------------
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namespace android {
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class LayerScreenshot : public LayerBaseClient
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{
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GLuint mTextureName;
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GLfloat mTexCoords[8];
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sp<SurfaceFlinger> mFlinger;
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public:
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LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
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const sp<Client>& client);
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virtual ~LayerScreenshot();
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status_t capture();
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virtual void onDraw(const Region& clip) const;
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virtual bool isOpaque() const { return false; }
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virtual bool isSecure() const { return false; }
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virtual bool isProtectedByApp() const { return false; }
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virtual bool isProtectedByDRM() const { return false; }
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virtual const char* getTypeId() const { return "LayerScreenshot"; }
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_LAYER_SCREENSHOT_H
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