replicant-frameworks_native/libs
Mathias Agopian d606de6bb6 Refactor some code in surfaceflinger in preparation of upcoming changes
the new TextureMagager class now handle texture creation and upload
as well as EGL image creation and binding to GraphicBuffers. This is
used indirectly by Layer and directly by LayerBuffer

the new BufferManager class handles the set of buffers used for a
Layer (Surface), it abstracts how many buffer there is as well as
the use of EGLimage vs. regular texture ops (glTexImage2D).

Change-Id: I2da1ddcf27758e6731400f6cc4e20bef35c0a39a
2010-05-12 17:26:22 -07:00
..
audioflinger Fix bug 2604132 40s skip after undocking 2010-04-20 12:12:13 -07:00
binder Make static versions of libutils and libbinder. 2010-05-06 01:03:31 -07:00
surfaceflinger Refactor some code in surfaceflinger in preparation of upcoming changes 2010-05-12 17:26:22 -07:00
surfaceflinger_client Refactor some code in surfaceflinger in preparation of upcoming changes 2010-05-12 17:26:22 -07:00
ui when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
utils am ca48c88c: am 8a8658a5: Merge "Make static versions of libutils and libbinder." into froyo 2010-05-06 17:35:06 -07:00