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Mathias Agopian d606de6bb6 Refactor some code in surfaceflinger in preparation of upcoming changes
the new TextureMagager class now handle texture creation and upload
as well as EGL image creation and binding to GraphicBuffers. This is
used indirectly by Layer and directly by LayerBuffer

the new BufferManager class handles the set of buffers used for a
Layer (Surface), it abstracts how many buffer there is as well as
the use of EGLimage vs. regular texture ops (glTexImage2D).

Change-Id: I2da1ddcf27758e6731400f6cc4e20bef35c0a39a
2010-05-12 17:26:22 -07:00
awt Add correct copyright headers to multiple files 2010-03-11 18:22:10 -08:00
camera Force sooner/generic/sim to use camera stub only. 2010-05-10 15:04:40 +08:00
cmds keystore: rephrase the comment to make the usage more clear. 2010-03-17 16:31:20 +08:00
common Bug 2673557: rename datamessaging 2010-05-10 19:12:49 -07:00
include Merge "Add incStrong and decStrong methods to android_native_{window,buffer}_t." into kraken 2010-05-11 12:25:31 -07:00
libs Refactor some code in surfaceflinger in preparation of upcoming changes 2010-05-12 17:26:22 -07:00
opengl small cleanup. gEGLImpl should have been static 2010-04-09 14:26:07 -07:00
vpn DO NOT MERGE 2010-03-29 18:12:24 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE Adding PacketVideo attribution in NOTICE. 2010-05-06 14:15:47 -07:00