replicant-frameworks_native/opengl
Martin Storsjo d5b1cda91e libagl: Transform the vertex if using eye space lighting with point lights
This fixes lighting when using point lights, when eye space
lighting is used (which is the default).

Change-Id: I0cd0d2329893d6b5f8af3b1e595274c2076fc322
2012-07-12 16:59:20 +03:00
..
include Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
libagl libagl: Transform the vertex if using eye space lighting with point lights 2012-07-12 16:59:20 +03:00
libs reduce PB size from 2MB to 512KB 2012-06-05 21:44:43 -07:00
specs add a way to access the version string of the h/w implementation of EGL 2011-11-29 18:00:35 -08:00
tests Added an EGLTest for eglTerminate 2012-04-16 22:25:13 -07:00
tools/glgen