replicant-frameworks_native/services/surfaceflinger
Mathias Agopian d3ee231edd cleanups in preparation of bigger changes
- fix typo drawForSreenshot misspelled
- get rid of DisplayDeviceBase
- removed unused or unneeded code
- always pass a DisplayDevice to Layer methods that are called
  on a per-display basis (to make it clear that this could be
  called more than once per composition).

Change-Id: Id948b7e09fe5c06db0e42d40d6ed75dd095c7f44
2012-08-02 22:24:12 -07:00
..
DisplayHardware cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
tests
Android.mk cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
Barrier.h
Client.cpp
Client.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
DisplayDevice.h cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
EventThread.cpp
EventThread.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
Layer.h cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
LayerBase.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
LayerBase.h cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
LayerDim.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
LayerDim.h
LayerScreenshot.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
LayerScreenshot.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp cleanups in preparation of bigger changes 2012-08-02 22:24:12 -07:00
SurfaceFlinger.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h