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Mathias Agopian d2d5a64aa2 workaround a deadlock when taking screenshots into a surface
When disconnecting from BufferQueue, we now drain the queue
except the head (which means in the screenshot case we won't
have to block, but we might not have a buffer to show, this
will appear as an error in the log).

Bug: 8362363
Change-Id: If80989aac3c917beea2ebddf3cbb502849d394da
2013-03-11 17:59:59 -07:00
build Fix issue #7271589: Cannot set Ocean HD live wallpaper 2012-10-03 11:27:19 -07:00
cmds am ba8abb51: Merge "Ensure dumpstate children die" 2013-03-11 12:28:06 -07:00
data/etc Add android.hardware.camera.any feature to camera permissions. 2012-09-23 09:53:51 -07:00
include Merge "Add Thread::isRunning and Condition::signal(WakeUpType)" into jb-mr2-dev 2013-03-11 21:38:26 +00:00
libs workaround a deadlock when taking screenshots into a surface 2013-03-11 17:59:59 -07:00
opengl Merge "When disconnecting a surface, cancel don't queue the buffer" into jb-mr2-dev 2013-03-07 23:43:56 +00:00
services make sure to call compositionComplete after taking a screenshot 2013-03-08 13:54:46 -08:00
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