cb6b904164
there was several issues: - when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked - when a surface was made current the 2nd time, it would not dequeue a new buffer now, queue/dequeue are done when the surface is made current. for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
742 lines
23 KiB
C++
742 lines
23 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Surface"
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#include <stdint.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <utils/Errors.h>
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#include <utils/threads.h>
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#include <binder/IPCThreadState.h>
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#include <binder/IMemory.h>
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#include <utils/Log.h>
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#include <ui/DisplayInfo.h>
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#include <ui/BufferMapper.h>
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#include <ui/ISurface.h>
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#include <ui/Surface.h>
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#include <ui/SurfaceComposerClient.h>
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#include <ui/Rect.h>
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#include <pixelflinger/pixelflinger.h>
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#include <private/ui/SharedState.h>
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#include <private/ui/LayerState.h>
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#include <private/ui/SurfaceBuffer.h>
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namespace android {
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// ============================================================================
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// SurfaceBuffer
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// ============================================================================
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SurfaceBuffer::SurfaceBuffer()
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: BASE(), mOwner(false), mBufferMapper(BufferMapper::get())
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{
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width =
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height =
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stride =
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format =
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usage = 0;
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handle = NULL;
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}
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SurfaceBuffer::SurfaceBuffer(const Parcel& data)
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: BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
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{
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// we own the handle in this case
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width = data.readInt32();
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height = data.readInt32();
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stride = data.readInt32();
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format = data.readInt32();
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usage = data.readInt32();
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handle = data.readNativeHandle();
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}
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SurfaceBuffer::~SurfaceBuffer()
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{
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if (handle && mOwner) {
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native_handle_close(handle);
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native_handle_delete(const_cast<native_handle*>(handle));
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}
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}
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status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
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{
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const Rect lockBounds(width, height);
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status_t res = lock(usage, lockBounds, vaddr);
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return res;
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}
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status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
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{
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if (rect.left < 0 || rect.right > this->width ||
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rect.top < 0 || rect.bottom > this->height) {
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LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
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rect.left, rect.top, rect.right, rect.bottom,
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this->width, this->height);
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return BAD_VALUE;
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}
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status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
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return res;
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}
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status_t SurfaceBuffer::unlock()
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{
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status_t res = getBufferMapper().unlock(handle);
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return res;
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}
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status_t SurfaceBuffer::writeToParcel(Parcel* reply,
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android_native_buffer_t const* buffer)
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{
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reply->writeInt32(buffer->width);
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reply->writeInt32(buffer->height);
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reply->writeInt32(buffer->stride);
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reply->writeInt32(buffer->format);
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reply->writeInt32(buffer->usage);
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reply->writeNativeHandle(buffer->handle);
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return NO_ERROR;
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}
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// ----------------------------------------------------------------------
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static status_t copyBlt(
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const sp<SurfaceBuffer>& dst,
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const sp<SurfaceBuffer>& src,
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const Region& reg)
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{
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status_t err;
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uint8_t const * src_bits = NULL;
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err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
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LOGE_IF(err, "error locking src buffer %s", strerror(-err));
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uint8_t* dst_bits = NULL;
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err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
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LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
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Region::const_iterator head(reg.begin());
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Region::const_iterator tail(reg.end());
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if (head != tail && src_bits && dst_bits) {
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// NOTE: dst and src must be the same format
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const size_t bpp = bytesPerPixel(src->format);
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const size_t dbpr = dst->stride * bpp;
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const size_t sbpr = src->stride * bpp;
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while (head != tail) {
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const Rect& r(*head++);
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ssize_t h = r.height();
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if (h <= 0) continue;
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size_t size = r.width() * bpp;
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uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
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uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
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if (dbpr==sbpr && size==sbpr) {
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size *= h;
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h = 1;
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}
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do {
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memcpy(d, s, size);
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d += dbpr;
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s += sbpr;
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} while (--h > 0);
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}
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}
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if (src_bits)
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src->unlock();
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if (dst_bits)
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dst->unlock();
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return err;
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}
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// ============================================================================
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// SurfaceControl
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// ============================================================================
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SurfaceControl::SurfaceControl(
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const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
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const ISurfaceFlingerClient::surface_data_t& data,
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uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
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: mClient(client), mSurface(surface),
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mToken(data.token), mIdentity(data.identity),
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mWidth(w), mHeight(h), mFormat(format), mFlags(flags)
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{
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}
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SurfaceControl::~SurfaceControl()
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{
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destroy();
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}
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void SurfaceControl::destroy()
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{
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if (isValid()) {
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mClient->destroySurface(mToken);
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mSurface.clear();
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IPCThreadState::self()->flushCommands();
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}
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void SurfaceControl::clear()
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{
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// here, the window manager tells us explicitly that we should destroy
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// the surface's resource. Soon after this call, it will also release
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// its last reference (which will call the dtor); however, it is possible
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// that a client living in the same process still holds references which
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// would delay the call to the dtor -- that is why we need this explicit
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// "clear()" call.
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destroy();
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}
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bool SurfaceControl::isSameSurface(
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const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
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}
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status_t SurfaceControl::setLayer(int32_t layer) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setLayer(mToken, layer);
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}
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status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setPosition(mToken, x, y);
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}
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status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setSize(mToken, w, h);
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}
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status_t SurfaceControl::hide() {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->hide(mToken);
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}
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status_t SurfaceControl::show(int32_t layer) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->show(mToken, layer);
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}
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status_t SurfaceControl::freeze() {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->freeze(mToken);
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}
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status_t SurfaceControl::unfreeze() {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->unfreeze(mToken);
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}
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status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setFlags(mToken, flags, mask);
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}
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status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setTransparentRegionHint(mToken, transparent);
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}
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status_t SurfaceControl::setAlpha(float alpha) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setAlpha(mToken, alpha);
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}
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status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
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}
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status_t SurfaceControl::setFreezeTint(uint32_t tint) {
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const sp<SurfaceComposerClient>& client(mClient);
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if (client == 0) return NO_INIT;
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status_t err = validate(client->mControl);
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if (err < 0) return err;
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return client->setFreezeTint(mToken, tint);
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}
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status_t SurfaceControl::validate(per_client_cblk_t const* cblk) const
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{
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if (mToken<0 || mClient==0) {
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LOGE("invalid token (%d, identity=%u) or client (%p)",
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mToken, mIdentity, mClient.get());
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return NO_INIT;
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}
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if (cblk == 0) {
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LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
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return NO_INIT;
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}
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status_t err = cblk->validate(mToken);
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if (err != NO_ERROR) {
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LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
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mToken, mIdentity, err, strerror(-err));
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return err;
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}
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if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
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LOGE("using an invalid surface id=%d, identity=%u should be %d",
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mToken, mIdentity, cblk->layers[mToken].identity);
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return NO_INIT;
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}
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return NO_ERROR;
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}
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status_t SurfaceControl::writeSurfaceToParcel(
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const sp<SurfaceControl>& control, Parcel* parcel)
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{
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uint32_t flags = 0;
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uint32_t format = 0;
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SurfaceID token = -1;
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uint32_t identity = 0;
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uint32_t width = 0;
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uint32_t height = 0;
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sp<SurfaceComposerClient> client;
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sp<ISurface> sur;
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if (SurfaceControl::isValid(control)) {
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token = control->mToken;
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identity = control->mIdentity;
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client = control->mClient;
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sur = control->mSurface;
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width = control->mWidth;
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height = control->mHeight;
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format = control->mFormat;
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flags = control->mFlags;
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}
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parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
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parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
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parcel->writeInt32(token);
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parcel->writeInt32(identity);
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parcel->writeInt32(width);
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parcel->writeInt32(height);
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parcel->writeInt32(format);
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parcel->writeInt32(flags);
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return NO_ERROR;
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}
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sp<Surface> SurfaceControl::getSurface() const
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{
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Mutex::Autolock _l(mLock);
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if (mSurfaceData == 0) {
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mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
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}
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return mSurfaceData;
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}
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// ============================================================================
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// Surface
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// ============================================================================
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Surface::Surface(const sp<SurfaceControl>& surface)
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: mClient(surface->mClient), mSurface(surface->mSurface),
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mToken(surface->mToken), mIdentity(surface->mIdentity),
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mWidth(surface->mWidth), mHeight(surface->mHeight),
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mFormat(surface->mFormat), mFlags(surface->mFlags),
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mBufferMapper(BufferMapper::get())
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{
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init();
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}
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Surface::Surface(const Parcel& parcel)
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: mBufferMapper(BufferMapper::get())
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{
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sp<IBinder> clientBinder = parcel.readStrongBinder();
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mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
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mToken = parcel.readInt32();
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mIdentity = parcel.readInt32();
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mWidth = parcel.readInt32();
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mHeight = parcel.readInt32();
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mFormat = parcel.readInt32();
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mFlags = parcel.readInt32();
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if (clientBinder != NULL)
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mClient = SurfaceComposerClient::clientForConnection(clientBinder);
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init();
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}
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void Surface::init()
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{
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android_native_window_t::setSwapInterval = setSwapInterval;
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android_native_window_t::dequeueBuffer = dequeueBuffer;
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android_native_window_t::lockBuffer = lockBuffer;
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android_native_window_t::queueBuffer = queueBuffer;
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android_native_window_t::query = query;
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mSwapRectangle.makeInvalid();
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DisplayInfo dinfo;
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SurfaceComposerClient::getDisplayInfo(0, &dinfo);
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const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
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const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
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// FIXME: set real values here
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const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
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const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
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const_cast<uint32_t&>(android_native_window_t::flags) = 0;
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}
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Surface::~Surface()
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{
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// this is a client-side operation, the surface is destroyed, unmap
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// its buffers in this process.
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for (int i=0 ; i<2 ; i++) {
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if (mBuffers[i] != 0) {
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getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
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}
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}
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// clear all references and trigger an IPC now, to make sure things
|
|
// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mSurface.clear();
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IPCThreadState::self()->flushCommands();
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}
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status_t Surface::validate(per_client_cblk_t const* cblk) const
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{
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if (mToken<0 || mClient==0) {
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LOGE("invalid token (%d, identity=%u) or client (%p)",
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mToken, mIdentity, mClient.get());
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return NO_INIT;
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}
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if (cblk == 0) {
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LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
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return NO_INIT;
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}
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status_t err = cblk->validate(mToken);
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if (err != NO_ERROR) {
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LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
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mToken, mIdentity, err, strerror(-err));
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return err;
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}
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if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
|
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LOGE("using an invalid surface id=%d, identity=%u should be %d",
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mToken, mIdentity, cblk->layers[mToken].identity);
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return NO_INIT;
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}
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return NO_ERROR;
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}
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|
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bool Surface::isSameSurface(
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const sp<Surface>& lhs, const sp<Surface>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
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}
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|
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// ----------------------------------------------------------------------------
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int Surface::setSwapInterval(android_native_window_t* window, int interval)
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{
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return 0;
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}
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|
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int Surface::dequeueBuffer(android_native_window_t* window,
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android_native_buffer_t** buffer)
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{
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Surface* self = getSelf(window);
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return self->dequeueBuffer(buffer);
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}
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|
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int Surface::lockBuffer(android_native_window_t* window,
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android_native_buffer_t* buffer)
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{
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Surface* self = getSelf(window);
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return self->lockBuffer(buffer);
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}
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|
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int Surface::queueBuffer(android_native_window_t* window,
|
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android_native_buffer_t* buffer)
|
|
{
|
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Surface* self = getSelf(window);
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return self->queueBuffer(buffer);
|
|
}
|
|
|
|
int Surface::query(android_native_window_t* window,
|
|
int what, int* value)
|
|
{
|
|
Surface* self = getSelf(window);
|
|
return self->query(what, value);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
|
|
{
|
|
android_native_buffer_t* out;
|
|
status_t err = dequeueBuffer(&out);
|
|
*buffer = SurfaceBuffer::getSelf(out);
|
|
// reset the width/height with the what we get from the buffer
|
|
mWidth = uint32_t(out->width);
|
|
mHeight = uint32_t(out->height);
|
|
return err;
|
|
}
|
|
|
|
status_t Surface::lockBuffer(const sp<SurfaceBuffer>& buffer)
|
|
{
|
|
return lockBuffer(buffer.get());
|
|
}
|
|
|
|
status_t Surface::queueBuffer(const sp<SurfaceBuffer>& buffer)
|
|
{
|
|
return queueBuffer(buffer.get());
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
int Surface::dequeueBuffer(android_native_buffer_t** buffer)
|
|
{
|
|
// FIXME: dequeueBuffer() needs proper implementation
|
|
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
|
|
per_client_cblk_t* const cblk = mClient->mControl;
|
|
status_t err = validate(cblk);
|
|
if (err != NO_ERROR)
|
|
return err;
|
|
|
|
SurfaceID index(mToken);
|
|
|
|
int32_t backIdx = cblk->lock_layer(size_t(index),
|
|
per_client_cblk_t::BLOCKING);
|
|
|
|
if (backIdx < 0)
|
|
return status_t(backIdx);
|
|
|
|
mBackbufferIndex = backIdx;
|
|
layer_cblk_t* const lcblk = &(cblk->layers[index]);
|
|
|
|
volatile const surface_info_t* const back = lcblk->surface + backIdx;
|
|
if (back->flags & surface_info_t::eNeedNewBuffer) {
|
|
getBufferLocked(backIdx);
|
|
}
|
|
|
|
const sp<SurfaceBuffer>& backBuffer(mBuffers[backIdx]);
|
|
mDirtyRegion.set(backBuffer->width, backBuffer->height);
|
|
*buffer = backBuffer.get();
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
int Surface::lockBuffer(android_native_buffer_t* buffer)
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
|
|
per_client_cblk_t* const cblk = mClient->mControl;
|
|
status_t err = validate(cblk);
|
|
if (err != NO_ERROR)
|
|
return err;
|
|
|
|
// FIXME: lockBuffer() needs proper implementation
|
|
return 0;
|
|
}
|
|
|
|
int Surface::queueBuffer(android_native_buffer_t* buffer)
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
|
|
per_client_cblk_t* const cblk = mClient->mControl;
|
|
status_t err = validate(cblk);
|
|
if (err != NO_ERROR)
|
|
return err;
|
|
|
|
if (mSwapRectangle.isValid()) {
|
|
mDirtyRegion.set(mSwapRectangle);
|
|
}
|
|
|
|
// transmit the dirty region
|
|
SurfaceID index(mToken);
|
|
layer_cblk_t* const lcblk = &(cblk->layers[index]);
|
|
_send_dirty_region(lcblk, mDirtyRegion);
|
|
|
|
uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
|
|
if (!(newstate & eNextFlipPending))
|
|
mClient->signalServer();
|
|
|
|
return NO_ERROR;
|
|
}
|
|
|
|
int Surface::query(int what, int* value)
|
|
{
|
|
switch (what) {
|
|
case NATIVE_WINDOW_WIDTH:
|
|
*value = int(mWidth);
|
|
return NO_ERROR;
|
|
case NATIVE_WINDOW_HEIGHT:
|
|
*value = int(mHeight);
|
|
return NO_ERROR;
|
|
}
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
|
|
return Surface::lock(info, NULL, blocking);
|
|
}
|
|
|
|
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
|
|
{
|
|
// FIXME: needs some locking here
|
|
|
|
sp<SurfaceBuffer> backBuffer;
|
|
status_t err = dequeueBuffer(&backBuffer);
|
|
if (err == NO_ERROR) {
|
|
err = lockBuffer(backBuffer);
|
|
if (err == NO_ERROR) {
|
|
// we handle copy-back here...
|
|
|
|
const Rect bounds(backBuffer->width, backBuffer->height);
|
|
Region scratch(bounds);
|
|
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
|
|
|
|
per_client_cblk_t* const cblk = mClient->mControl;
|
|
layer_cblk_t* const lcblk = &(cblk->layers[SurfaceID(mToken)]);
|
|
volatile const surface_info_t* const back = lcblk->surface + mBackbufferIndex;
|
|
if (back->flags & surface_info_t::eBufferDirty) {
|
|
// content is meaningless in this case and the whole surface
|
|
// needs to be redrawn.
|
|
newDirtyRegion.set(bounds);
|
|
} else {
|
|
newDirtyRegion.andSelf(bounds);
|
|
const sp<SurfaceBuffer>& frontBuffer(mBuffers[1-mBackbufferIndex]);
|
|
if (backBuffer->width == frontBuffer->width &&
|
|
backBuffer->height == frontBuffer->height &&
|
|
!(lcblk->flags & eNoCopyBack))
|
|
{
|
|
const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
|
|
if (!copyback.isEmpty() && frontBuffer!=0) {
|
|
// copy front to back
|
|
copyBlt(backBuffer, frontBuffer, copyback);
|
|
}
|
|
}
|
|
}
|
|
mDirtyRegion = newDirtyRegion;
|
|
mOldDirtyRegion = newDirtyRegion;
|
|
|
|
void* vaddr;
|
|
status_t res = backBuffer->lock(
|
|
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
|
|
newDirtyRegion.bounds(), &vaddr);
|
|
|
|
LOGW_IF(res, "failed locking buffer %d (%p)",
|
|
mBackbufferIndex, backBuffer->handle);
|
|
|
|
mLockedBuffer = backBuffer;
|
|
other->w = backBuffer->width;
|
|
other->h = backBuffer->height;
|
|
other->s = backBuffer->stride;
|
|
other->usage = backBuffer->usage;
|
|
other->format = backBuffer->format;
|
|
other->bits = vaddr;
|
|
}
|
|
}
|
|
return err;
|
|
}
|
|
|
|
status_t Surface::unlockAndPost()
|
|
{
|
|
// FIXME: needs some locking here
|
|
|
|
if (mLockedBuffer == 0)
|
|
return BAD_VALUE;
|
|
|
|
status_t res = mLockedBuffer->unlock();
|
|
LOGW_IF(res, "failed unlocking buffer %d (%p)",
|
|
mBackbufferIndex, mLockedBuffer->handle);
|
|
|
|
status_t err = queueBuffer(mLockedBuffer);
|
|
mLockedBuffer = 0;
|
|
return err;
|
|
}
|
|
|
|
void Surface::_send_dirty_region(
|
|
layer_cblk_t* lcblk, const Region& dirty)
|
|
{
|
|
const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
|
|
flat_region_t* flat_region = lcblk->region + index;
|
|
status_t err = dirty.write(flat_region, sizeof(flat_region_t));
|
|
if (err < NO_ERROR) {
|
|
// region doesn't fit, use the bounds
|
|
const Region reg(dirty.bounds());
|
|
reg.write(flat_region, sizeof(flat_region_t));
|
|
}
|
|
}
|
|
|
|
void Surface::setSwapRectangle(const Rect& r) {
|
|
mSwapRectangle = r;
|
|
}
|
|
|
|
status_t Surface::getBufferLocked(int index)
|
|
{
|
|
status_t err = NO_MEMORY;
|
|
sp<SurfaceBuffer> buffer = mSurface->getBuffer();
|
|
LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
|
|
if (buffer != 0) {
|
|
sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
|
|
if (currentBuffer != 0) {
|
|
getBufferMapper().unregisterBuffer(currentBuffer->handle);
|
|
currentBuffer.clear();
|
|
}
|
|
err = getBufferMapper().registerBuffer(buffer->handle);
|
|
LOGW_IF(err, "map(...) failed %d (%s)", err, strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
currentBuffer = buffer;
|
|
}
|
|
}
|
|
return err;
|
|
}
|
|
|
|
}; // namespace android
|
|
|