replicant-frameworks_native/libs/gui
Ricardo Cerqueira f4fac7e93f Support forcing all screenshots into a CPU consumer
Looks like a full GPU path is less efficient on some GPU
drivers that we're still using, and CPU is reliably faster...
(there's probably a locking condition going on somewhere, this
needs to be looked into)

Change-Id: I8878796a117d65bf2324507cf8755cadce49f6dc
2015-10-16 14:45:55 -07:00
..
tests
Android.mk
BitTube.cpp
BufferItem.cpp
BufferItemConsumer.cpp
BufferQueue.cpp
BufferQueueConsumer.cpp BufferQueueConsumer: signal onFrameReleased on dropped frames 2015-07-17 08:37:47 -07:00
BufferQueueCore.cpp
BufferQueueProducer.cpp Revert "Revert "Modify EGL to disconnect the window when the surface gets destroyed."" 2015-07-01 10:22:22 -07:00
BufferSlot.cpp
CleanSpec.mk
ConsumerBase.cpp
CpuConsumer.cpp
DisplayEventReceiver.cpp
GLConsumer.cpp
GraphicBufferAlloc.cpp
GuiConfig.cpp
IConsumerListener.cpp
IDisplayEventConnection.cpp
IGraphicBufferAlloc.cpp
IGraphicBufferConsumer.cpp
IGraphicBufferProducer.cpp
IProducerListener.cpp
ISensorEventConnection.cpp
ISensorServer.cpp Enable sensor data injection mode through adb. 2015-06-30 14:59:58 -07:00
ISurfaceComposer.cpp Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
ISurfaceComposerClient.cpp
LayerState.cpp
Sensor.cpp Add body sensors app op for custom sensors 2015-09-03 10:44:24 -07:00
SensorEventQueue.cpp Enable sensor data injection mode through adb. 2015-06-30 14:59:58 -07:00
SensorManager.cpp Revert "Bug fix in SensorManager." 2015-07-29 09:36:05 +00:00
StreamSplitter.cpp
Surface.cpp libgui: Copyback all region except dirty region for newly allocated buffer 2015-10-06 03:22:27 -06:00
SurfaceComposerClient.cpp Support forcing all screenshots into a CPU consumer 2015-10-16 14:45:55 -07:00
SurfaceControl.cpp
SyncFeatures.cpp