replicant-frameworks_native/include/gui
Mathias Agopian c4905eb49d fix build: SurfaceTextureClient to Surface rename
Change-Id: I0041e6f49bc637bc52161c83f0bd44101246f480
2013-02-15 16:34:04 -08:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferItemConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
BufferQueue.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ConsumerBase.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
CpuConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
DisplayEventReceiver.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
DummyConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GLConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GraphicBufferAlloc.h SurfaceFlinger: Move GraphicBufferAlloc to libgui 2012-12-11 17:54:29 -08:00
GuiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
IDisplayEventConnection.h
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
IGraphicBufferProducer.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
ISurfaceComposer.h Add some comments. 2013-01-11 10:16:10 -08:00
ISurfaceComposerClient.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
Sensor.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h fix build: SurfaceTextureClient to Surface rename 2013-02-15 16:34:04 -08:00
SurfaceComposerClient.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
SurfaceControl.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00