replicant-frameworks_native/libs/gui
Dan Stoza 99b18b447d BufferQueue: Add StreamSplitter
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
2014-04-15 10:34:10 -07:00
..
tests BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
Android.mk BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
BitTube.cpp fix a few problems with BitTube 2013-09-10 21:10:53 -07:00
BufferItem.cpp Change BufferQueue into producer/consumer wrapper 2014-03-04 15:58:03 -08:00
BufferItemConsumer.cpp BufferItemConsumer: Use IGBC instead of BQ 2014-03-13 11:12:04 -07:00
BufferQueue.cpp BufferQueueProducer: add detachNextBuffer 2014-04-15 10:27:25 -07:00
BufferQueueConsumer.cpp BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
BufferQueueCore.cpp BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
BufferQueueProducer.cpp BufferQueueProducer: add detachNextBuffer 2014-04-15 10:27:25 -07:00
BufferSlot.cpp Change BufferQueue into producer/consumer wrapper 2014-03-04 15:58:03 -08:00
CleanSpec.mk Fix missing parens in CleanSpec.mk. 2012-10-04 20:05:19 -07:00
ConsumerBase.cpp Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
CpuConsumer.cpp gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired 2013-08-14 20:17:17 -07:00
DisplayEventReceiver.cpp use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
GLConsumer.cpp Always release a buffer 2014-04-04 15:37:08 -07:00
GraphicBufferAlloc.cpp SurfaceFlinger: Move GraphicBufferAlloc to libgui 2012-12-11 17:54:29 -08:00
GuiConfig.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
IConsumerListener.cpp Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
IDisplayEventConnection.cpp Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.cpp libgui: add some error checks 2012-08-30 18:38:11 -07:00
IGraphicBufferConsumer.cpp BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
IGraphicBufferProducer.cpp BufferQueueProducer: add detachNextBuffer 2014-04-15 10:27:25 -07:00
IProducerListener.cpp BufferQueue: Add producer buffer-released callback 2014-03-31 14:10:07 -07:00
ISensorEventConnection.cpp Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection. 2013-10-09 17:26:01 -07:00
ISensorServer.cpp improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
ISurfaceComposer.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
ISurfaceComposerClient.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
LayerState.cpp get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
Sensor.cpp Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors 2014-04-11 00:06:06 +00:00
SensorEventQueue.cpp Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection. 2013-10-09 17:26:01 -07:00
SensorManager.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
StreamSplitter.cpp BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
Surface.cpp BufferQueue: Add producer buffer-released callback 2014-03-31 14:10:07 -07:00
SurfaceComposerClient.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
SurfaceControl.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
SyncFeatures.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00