replicant-frameworks_native/libs/ui
Jeff Brown fef5b04203 Drop all dispatcher state when dispatcher is disabled.
This patch makes the dispatcher drop all of its state when it is
disabled (when the screen turns off).  This ensures that the dispatcher
does not get stuck thinking a pointer is still down if the screen
turned off while the user was touching the display (such as a fat touch
while hitting the power button).

Bug: 3098344
Change-Id: If50ef5804870aa1acd3179fd4b40e3cda58dd39d
2010-10-27 18:43:51 -07:00
..
tests Add unit tests for native input and fix bugs identified. 2010-10-23 03:52:57 -07:00
Android.mk Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
EGLUtils.cpp
EventHub.cpp Add unit tests for native input and fix bugs identified. 2010-10-23 03:52:57 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp Add support for secure views. 2010-09-08 11:50:55 -07:00
InputDispatcher.cpp Drop all dispatcher state when dispatcher is disabled. 2010-10-27 18:43:51 -07:00
InputManager.cpp Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
InputReader.cpp Add unit tests for native input and fix bugs identified. 2010-10-23 03:52:57 -07:00
InputTransport.cpp Ensure input dispatcher and native looper handles EINTR. 2010-09-16 17:04:52 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp