replicant-frameworks_native/libs/gui/tests
Dan Stoza c6f30bdee1 libgui/SurfaceFlinger: Add getConsumerName
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.

Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
2015-06-08 09:40:49 -07:00
..
Android.mk libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
BufferQueue_test.cpp libgui/SurfaceFlinger: Add getConsumerName 2015-06-08 09:40:49 -07:00
CpuConsumer_test.cpp libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
DisconnectWaiter.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
DummyConsumer.h libgui/SurfaceFlinger: Add getConsumerName 2015-06-08 09:40:49 -07:00
FillBuffer.cpp
FillBuffer.h
FrameWaiter.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
GLTest.cpp
GLTest.h
IGraphicBufferProducer_test.cpp Fix libgui tests. 2015-05-22 13:14:57 -07:00
MultiTextureConsumer_test.cpp
SRGB_test.cpp libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
StreamSplitter_test.cpp libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
SurfaceTextureClient_test.cpp Fix libgui crop matrix test. 2015-05-29 16:26:36 -07:00
SurfaceTextureFBO.h
SurfaceTextureFBO_test.cpp libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
SurfaceTextureGL.h
SurfaceTextureGLThreadToGL.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
SurfaceTextureGLThreadToGL_test.cpp
SurfaceTextureGLToGL.h
SurfaceTextureGLToGL_test.cpp Fix libgui tests. 2015-05-22 13:14:57 -07:00
SurfaceTextureGL_test.cpp libgui: Fix some bitrot/warnings in tests 2015-04-20 13:17:23 -07:00
SurfaceTextureMultiContextGL.h
SurfaceTextureMultiContextGL_test.cpp
Surface_test.cpp libgui/SurfaceFlinger: Add getConsumerName 2015-06-08 09:40:49 -07:00
TextureRenderer.cpp
TextureRenderer.h