replicant-frameworks_native/libs/ui
Jeff Brown adab620383 Implement pointer acceleration.
Bug: 4124987
Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
2011-06-02 14:12:05 -07:00
..
tests Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
Android.mk Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp ANativeWindow: add query for the concrete type. 2011-03-14 17:47:11 -07:00
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Implement pointer acceleration. 2011-06-02 14:12:05 -07:00
InputTransport.cpp Coalesce input events that arrive faster than 333Hz. (DO NOT MERGE) 2011-05-25 14:37:16 -07:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out 2011-03-17 00:04:42 -07:00
VirtualKeyMap.cpp