..
DisplayHardware
Add a h/w composer API to allow the HAL to trigger a redraw
2011-08-01 20:48:05 -07:00
tests
SF transactions are now O(1) wrt IPC instead of O(N).
2011-06-29 15:05:41 -07:00
Android.mk
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
Barrier.h
clz.cpp
clz.h
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
2011-07-19 15:24:46 -07:00
DdmConnection.cpp
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
DdmConnection.h
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp
give the proper orientation to the h/w composer HAL
2011-08-18 18:33:44 -07:00
Layer.h
SurfaceTexture: fix queues-to-composer
2011-08-17 18:19:00 -07:00
LayerBase.cpp
give the proper orientation to the h/w composer HAL
2011-08-18 18:33:44 -07:00
LayerBase.h
give the proper orientation to the h/w composer HAL
2011-08-18 18:33:44 -07:00
LayerDim.cpp
unify SurfaceTexture and Surface
2011-06-13 15:51:35 -07:00
LayerDim.h
unify SurfaceTexture and Surface
2011-06-13 15:51:35 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceTexture: fix queues-to-composer
2011-08-17 18:19:00 -07:00
SurfaceFlinger.h
SurfaceTexture: fix queues-to-composer
2011-08-17 18:19:00 -07:00
SurfaceTextureLayer.cpp
return correct value from query after connecting a surface
2011-08-08 20:25:44 -07:00
SurfaceTextureLayer.h
return correct value from query after connecting a surface
2011-08-08 20:25:44 -07:00
TextureManager.cpp
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
2011-05-03 16:40:14 -07:00
TextureManager.h
Transform.cpp
fix a typo that prevented preserveRects() to work properly
2011-07-25 13:57:16 -07:00
Transform.h