replicant-frameworks_native/include/ui/Region.h
Mathias Agopian e142428a9c Make Flattenable not virtual
Fallout from the Flattenable change, update all its uses.

Additionnaly, fix/tighten size checks when (un)flatten()ing
things.

Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)

The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).

Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
2013-07-30 21:19:13 -07:00

218 lines
7.9 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_REGION_H
#define ANDROID_UI_REGION_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Vector.h>
#include <ui/Rect.h>
#include <utils/Flattenable.h>
namespace android {
// ---------------------------------------------------------------------------
class SharedBuffer;
class String8;
// ---------------------------------------------------------------------------
class Region : public LightFlattenable<Region>
{
public:
Region();
Region(const Region& rhs);
explicit Region(const Rect& rhs);
~Region();
static Region createTJunctionFreeRegion(const Region& r);
Region& operator = (const Region& rhs);
inline bool isEmpty() const { return getBounds().isEmpty(); }
inline bool isRect() const { return mStorage.size() == 1; }
inline Rect getBounds() const { return mStorage[mStorage.size() - 1]; }
inline Rect bounds() const { return getBounds(); }
// the region becomes its bounds
Region& makeBoundsSelf();
void clear();
void set(const Rect& r);
void set(uint32_t w, uint32_t h);
Region& orSelf(const Rect& rhs);
Region& xorSelf(const Rect& rhs);
Region& andSelf(const Rect& rhs);
Region& subtractSelf(const Rect& rhs);
// boolean operators, applied on this
Region& orSelf(const Region& rhs);
Region& xorSelf(const Region& rhs);
Region& andSelf(const Region& rhs);
Region& subtractSelf(const Region& rhs);
// boolean operators
const Region merge(const Rect& rhs) const;
const Region mergeExclusive(const Rect& rhs) const;
const Region intersect(const Rect& rhs) const;
const Region subtract(const Rect& rhs) const;
// boolean operators
const Region merge(const Region& rhs) const;
const Region mergeExclusive(const Region& rhs) const;
const Region intersect(const Region& rhs) const;
const Region subtract(const Region& rhs) const;
// these translate rhs first
Region& translateSelf(int dx, int dy);
Region& orSelf(const Region& rhs, int dx, int dy);
Region& xorSelf(const Region& rhs, int dx, int dy);
Region& andSelf(const Region& rhs, int dx, int dy);
Region& subtractSelf(const Region& rhs, int dx, int dy);
// these translate rhs first
const Region translate(int dx, int dy) const;
const Region merge(const Region& rhs, int dx, int dy) const;
const Region mergeExclusive(const Region& rhs, int dx, int dy) const;
const Region intersect(const Region& rhs, int dx, int dy) const;
const Region subtract(const Region& rhs, int dx, int dy) const;
// convenience operators overloads
inline const Region operator | (const Region& rhs) const;
inline const Region operator ^ (const Region& rhs) const;
inline const Region operator & (const Region& rhs) const;
inline const Region operator - (const Region& rhs) const;
inline const Region operator + (const Point& pt) const;
inline Region& operator |= (const Region& rhs);
inline Region& operator ^= (const Region& rhs);
inline Region& operator &= (const Region& rhs);
inline Region& operator -= (const Region& rhs);
inline Region& operator += (const Point& pt);
// returns true if the regions share the same underlying storage
bool isTriviallyEqual(const Region& region) const;
/* various ways to access the rectangle list */
// STL-like iterators
typedef Rect const* const_iterator;
const_iterator begin() const;
const_iterator end() const;
// returns an array of rect which has the same life-time has this
// Region object.
Rect const* getArray(size_t* count) const;
// returns a SharedBuffer as well as the number of rects.
// ownership is transfered to the caller.
// the caller must call SharedBuffer::release() to free the memory.
SharedBuffer const* getSharedBuffer(size_t* count) const;
/* no user serviceable parts here... */
// add a rectangle to the internal list. This rectangle must
// be sorted in Y and X and must not make the region invalid.
void addRectUnchecked(int l, int t, int r, int b);
inline bool isFixedSize() const { return false; }
size_t getFlattenedSize() const;
status_t flatten(void* buffer, size_t size) const;
status_t unflatten(void const* buffer, size_t size);
void dump(String8& out, const char* what, uint32_t flags=0) const;
void dump(const char* what, uint32_t flags=0) const;
private:
class rasterizer;
friend class rasterizer;
Region& operationSelf(const Rect& r, int op);
Region& operationSelf(const Region& r, int op);
Region& operationSelf(const Region& r, int dx, int dy, int op);
const Region operation(const Rect& rhs, int op) const;
const Region operation(const Region& rhs, int op) const;
const Region operation(const Region& rhs, int dx, int dy, int op) const;
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs, int dx, int dy);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs);
static void boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs);
static void translate(Region& reg, int dx, int dy);
static void translate(Region& dst, const Region& reg, int dx, int dy);
static bool validate(const Region& reg,
const char* name, bool silent = false);
// mStorage is a (manually) sorted array of Rects describing the region
// with an extra Rect as the last element which is set to the
// bounds of the region. However, if the region is
// a simple Rect then mStorage contains only that rect.
Vector<Rect> mStorage;
};
const Region Region::operator | (const Region& rhs) const {
return merge(rhs);
}
const Region Region::operator ^ (const Region& rhs) const {
return mergeExclusive(rhs);
}
const Region Region::operator & (const Region& rhs) const {
return intersect(rhs);
}
const Region Region::operator - (const Region& rhs) const {
return subtract(rhs);
}
const Region Region::operator + (const Point& pt) const {
return translate(pt.x, pt.y);
}
Region& Region::operator |= (const Region& rhs) {
return orSelf(rhs);
}
Region& Region::operator ^= (const Region& rhs) {
return xorSelf(rhs);
}
Region& Region::operator &= (const Region& rhs) {
return andSelf(rhs);
}
Region& Region::operator -= (const Region& rhs) {
return subtractSelf(rhs);
}
Region& Region::operator += (const Point& pt) {
return translateSelf(pt.x, pt.y);
}
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_UI_REGION_H