replicant-frameworks_native/libs/ui
Dianne Hackborn 9147d11a5f Add ANativeWindow API for directly drawing to the surface bits.
Also other cleanup and fixes:

- We now properly set the default window format to 565.
- New APIs to set the window format and flags from native code.
- Tweaked glue for simpler handling of the "destroy" message.
- Um, other stuff.

Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
2010-07-09 16:58:19 -07:00
..
tests
Android.mk
EGLUtils.cpp
EventHub.cpp
EventRecurrence.cpp
FramebufferNativeWindow.cpp Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
Input.cpp Implement default key handling for native code. 2010-06-30 10:49:40 -07:00
InputDispatcher.cpp Add new glue code for writing native apps. 2010-07-08 11:06:59 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp More native input dispatch work. 2010-07-03 19:23:01 -07:00
InputTransport.cpp Update native activity & event APIs to follow correct conventions. 2010-06-29 10:43:54 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp remove unused YUV formats 2010-07-01 21:17:56 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp