..
ashmem.h
Asset.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
AssetDir.h
AssetManager.h
More native work.
2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h
Only report "unknown metadata" once per restore helper
2009-06-24 13:57:29 -07:00
BitSet.h
Add suuport for splitting touch events across windows.
2010-09-26 22:20:12 -07:00
BufferedTextOutput.h
ByteOrder.h
Implement the C++ class to write the backed up file data.
2009-05-15 10:37:10 -04:00
CallStack.h
dump callstack on Surface use error
2010-12-10 15:37:48 -08:00
Compat.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
Debug.h
Support for marshalling pointers / intptr_t in Parcel.
2009-08-17 15:31:25 -07:00
Endian.h
Errors.h
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
2009-09-07 16:32:45 -07:00
FileMap.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
Flattenable.h
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
2010-02-21 23:27:25 -08:00
KeyedVector.h
fix KeyedVector::replaceValueAt, which wouldn't even compile if used.
2009-04-10 20:27:25 -07:00
List.h
Fix sim build.
2009-07-07 10:01:12 -07:00
Log.h
Looper.h
Revert to using epoll_wait().
2010-10-07 16:17:57 -07:00
misc.h
get rid of utils.h
2009-05-31 19:13:00 -07:00
ObbFile.h
OBB: use PBKDF2 for key generation.
2010-10-13 18:25:33 -07:00
Pool.h
Native input dispatch rewrite work in progress.
2010-06-13 17:42:16 -07:00
PropertyMap.h
Add initial support for cursor-based pointing devices.
2010-12-29 13:19:53 -08:00
RefBase.h
Fix a bug in sp<> and wp<> which could cause memory corruptions
2010-06-24 21:49:02 -07:00
ResourceTypes.h
Add path to get different DPI drawables
2010-10-29 12:47:07 -07:00
SharedBuffer.h
Singleton.h
Purge Skia objects from GL caches as needed.
2010-09-08 18:04:33 -07:00
SortedVector.h
improve Vector<> with types that can be trivially moved and remove some unused code.
2009-06-22 02:31:07 -07:00
StopWatch.h
Native input dispatch rewrite work in progress.
2010-06-13 17:42:16 -07:00
StreamingZipInflater.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
String8.h
Improve support for external keyboards.
2010-12-02 16:01:32 -08:00
String16.h
Split UTF functions from String8/16
2010-11-12 15:53:40 -08:00
StringArray.h
rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file.
2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h
some work to try to reduce the code size of some native libraries
2009-05-26 16:12:20 -07:00
threads.h
added RWLock C++ wrapper
2010-05-19 15:12:59 -07:00
Timers.h
get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
2009-05-31 23:45:01 -07:00
Tokenizer.h
Improve support for external keyboards.
2010-12-02 16:01:32 -08:00
TypeHelpers.h
improve Vector<> with types that can be trivially moved and remove some unused code.
2009-06-22 02:31:07 -07:00
Unicode.h
Split UTF functions from String8/16
2010-11-12 15:53:40 -08:00
Vector.h
Even more native input dispatch work in progress.
2010-06-17 13:27:16 -07:00
VectorImpl.h
Even more native input dispatch work in progress.
2010-06-17 13:27:16 -07:00
ZipFileCRO.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
ZipFileRO.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
ZipUtils.h