replicant-frameworks_native/include/ui
Jeff Brown 61ce3982e1 Fix key repeat delay.
Change-Id: I6216e082324ee29bf50e37acc673350ca5417c4d
2010-09-08 12:28:43 -07:00
..
egl fix [2931513] Add support for setting the orientation of an ANativeWindow 2010-08-24 15:40:50 -07:00
android_native_buffer.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
EventHub.h Input device calibration and capabilities. 2010-08-30 18:16:43 -07:00
FramebufferNativeWindow.h Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
Input.h Add support for secure views. 2010-09-08 11:50:55 -07:00
InputDispatcher.h Fix key repeat delay. 2010-09-08 12:28:43 -07:00
InputManager.h DO NOT MERGE: Fix input event injection ANRs on UI thread. 2010-07-29 12:54:27 -07:00
InputReader.h Input device calibration and capabilities. 2010-08-30 18:16:43 -07:00
InputTransport.h Add support for secure views. 2010-09-08 11:50:55 -07:00
IOverlay.h
KeyCharacterMap.h
KeycodeLabels.h Add initial gamepad support. 2010-07-13 17:04:57 -07:00
Overlay.h
PixelFormat.h
Point.h
Rect.h Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.h