replicant-frameworks_native/libs/surfaceflinger
2009-04-28 03:17:50 -07:00
..
DisplayHardware Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
GPUHardware auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
purgatory Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
tests Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
Android.mk a brand new MessageQueue for SurfaceFlinger. 2009-04-24 16:22:36 -07:00
Barrier.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BootAnimation.cpp more Surface lifetime management 2009-04-24 15:00:41 -07:00
BootAnimation.h more splitting of Surface/SurfaceControl. Surface.java is now implemented in terms of Surface and SurfaceControl. 2009-04-16 20:04:08 -07:00
BufferAllocator.cpp Squashed commit of the following: 2009-04-24 15:00:41 -07:00
BufferAllocator.h Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
clz.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
clz.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Layer.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
Layer.h Surfaces are now destroyed properly in SurfaceFlinger. 2009-04-24 16:30:38 -07:00
LayerBase.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerBase.h get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerBitmap.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
LayerBitmap.h more debugging tools around BufferMapper 2009-04-10 20:34:46 -07:00
LayerBlur.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerBlur.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
LayerBuffer.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerBuffer.h more Surface lifetime management 2009-04-24 15:00:41 -07:00
LayerDim.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
LayerDim.h Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
LayerOrientationAnim.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerOrientationAnim.h Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
LayerOrientationAnimRotate.cpp get rid of an old hack to work around a bug around glDeleteTextures() in the adreno drivers 2009-04-24 16:31:11 -07:00
LayerOrientationAnimRotate.h Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
MessageQueue.cpp make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
MessageQueue.h make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
OrientationAnimation.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
OrientationAnimation.h Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
SurfaceFlinger.cpp make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
SurfaceFlinger.h get rid of the "show fps" debug option 2009-04-24 16:31:11 -07:00
Tokenizer.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Transform.cpp AI 143309: am: CL 143160 am: CL 142856 new-new-new-new rotation animation. it may still change one more time. 2009-03-27 17:58:20 -07:00
Transform.h AI 143309: am: CL 143160 am: CL 142856 new-new-new-new rotation animation. it may still change one more time. 2009-03-27 17:58:20 -07:00
VRamHeap.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
VRamHeap.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00