replicant-frameworks_native/include/ui
Mathias Agopian e142428a9c Make Flattenable not virtual
Fallout from the Flattenable change, update all its uses.

Additionnaly, fix/tighten size checks when (un)flatten()ing
things.

Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)

The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).

Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
2013-07-30 21:19:13 -07:00
..
ANativeObjectBase.h remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
DisplayInfo.h get rid of PixelFormatInfo and simplify things 2013-07-25 19:24:31 -07:00
Fence.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
FramebufferNativeWindow.h Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev 2012-07-28 09:55:54 -07:00
GraphicBuffer.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h Add support for HAL_PIXEL_FORMAT_YCbCr_420_888 2013-05-06 17:24:05 -07:00
PixelFormat.h get rid of HAL pixelformats 5551 and 4444 2013-07-26 15:43:33 -07:00
Point.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
Rect.h take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
UiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00