55b4e553c8
this adds correct versions of the broken GLES20 methods glGetShaderSource, glGetActiveAttrib and glGetActiveUniform. the old broken methods are still there and need to be @hide later. Bug: 6006380 Change-Id: Ide74242ada54b85459b459ae4f20cd26a23c7610
5 lines
531 B
Plaintext
5 lines
531 B
Plaintext
{"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3BI },
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{"glGetActiveUniform", "(II[II[II)Ljava/lang/String;", (void *) android_glGetActiveUniform1 },
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{"glGetActiveUniform", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
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{"glGetActiveUniform", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;", (void *) android_glGetActiveUniform2 },
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