..
GLES10cHeader.cpp
OpenGL bindings fix for methods with iobuffer args
2012-07-12 11:23:02 -07:00
GLES10ExtcHeader.cpp
OpenGL bindings fix for methods with iobuffer args
2012-07-12 11:23:02 -07:00
GLES10ExtHeader.java-if
GLES10Header.java-if
GLES11cHeader.cpp
OpenGL bindings fix for methods with iobuffer args
2012-07-12 11:23:02 -07:00
GLES11ExtcHeader.cpp
OpenGL bindings fix for methods with iobuffer args
2012-07-12 11:23:02 -07:00
GLES11ExtHeader.java-if
GLES: add image external enums
2011-11-15 11:35:46 -08:00
GLES11Header.java-if
GLES20cHeader.cpp
OpenGL bindings fix for methods with iobuffer args
2012-07-12 11:23:02 -07:00
GLES20Header.java-if
glGetActiveAttrib.cpp
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetActiveAttrib.java
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetActiveAttrib.nativeReg
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetActiveUniform.cpp
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetActiveUniform.java
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetActiveUniform.nativeReg
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetProgramInfoLog.cpp
Kill the global references in the OpenGL wrappers.
2011-04-11 15:31:20 -07:00
glGetProgramInfoLog.java
glGetProgramInfoLog.nativeReg
glGetShaderInfoLog.cpp
Kill the global references in the OpenGL wrappers.
2011-04-11 15:31:20 -07:00
glGetShaderInfoLog.java
glGetShaderInfoLog.nativeReg
glGetShaderSource.cpp
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetShaderSource.java
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetShaderSource.nativeReg
glgen stubs to fix bad methods in gles20 bindings
2012-07-19 16:58:40 -07:00
glGetString.cpp
Kill the global references in the OpenGL wrappers.
2011-04-11 15:31:20 -07:00
glGetString.java
glGetString.nativeReg
glShaderSource.cpp
Kill the global references in the OpenGL wrappers.
2011-04-11 15:31:20 -07:00
glShaderSource.java
glShaderSource.nativeReg