replicant-frameworks_native/include
Mathias Agopian 7802bbd20f fix [3408713] Dialog window invisible sometimes
weak pointer comparison operators were implemented wrong,
they were using the internal "unsafe" pointer. We could end up
with two "equal" weak pointer pointing to different objects.

this caused KeyedVector keyed by weak pointer to work incorrectly, in
turn causing a window that just got added to a list to be immediately
removed.

Change-Id: Ib191010c39aafa9229109e4211f6c3b2b2f9696d
2011-02-09 18:38:55 -08:00
..
binder resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 2010-12-21 09:32:36 -08:00
gui Pass the IGraphicBufferAlloc to SurfaceTextureClient. 2011-02-02 15:31:47 -08:00
pim
private clean-up unneeded code 2011-01-20 12:10:11 -08:00
surfaceflinger integrate videoeditor preview player. 2011-01-16 16:43:20 -08:00
tts
ui Reset ANativeWindow crop on buffer geometry changes. 2011-01-28 18:21:54 -08:00
utils fix [3408713] Dialog window invisible sometimes 2011-02-09 18:38:55 -08:00