af30ff6020
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the input manager whenever another visible window is partly or wholly obscured the target of a touch event so that applications can filter touches accordingly. Added a "filterTouchesWhenObscured" attribute to View which can be used to enable filtering of touches when the view's window is obscured. Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2 |
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.. | ||
tests | ||
Android.mk | ||
EGLUtils.cpp | ||
EventHub.cpp | ||
EventRecurrence.cpp | ||
FramebufferNativeWindow.cpp | ||
GraphicBuffer.cpp | ||
GraphicBufferAllocator.cpp | ||
GraphicBufferMapper.cpp | ||
Input.cpp | ||
InputDispatcher.cpp | ||
InputManager.cpp | ||
InputReader.cpp | ||
InputTransport.cpp | ||
IOverlay.cpp | ||
KeyCharacterMap.cpp | ||
KeyLayoutMap.cpp | ||
KeyLayoutMap.h | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE | ||
Overlay.cpp | ||
PixelFormat.cpp | ||
Rect.cpp | ||
Region.cpp |