replicant-frameworks_native/opengl
Jamie Gennis a08cf6e3a4 EGL: fix an extension string bug
This change fixes a bug where initializing EGL multiple times (eglTerminate
followed by eglInitialize) would cause extensions to show up in the extension
string multiple times.

Change-Id: I707a3da62ed30ef13835087167f84a08bc6addd7
2012-09-17 17:23:29 -07:00
..
include EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
libagl
libs EGL: fix an extension string bug 2012-09-17 17:23:29 -07:00
specs EGL: add the native_fence_sync extension 2012-09-06 16:11:37 -07:00
tests
tools/glgen