replicant-frameworks_native/opengl
Mathias Agopian ada798b7ca remove multiplexing of multiple EGL implementation
from now on, the system can only have one EGL
implementation. this means the software and h/w renderer
cannot be used at the same time on a device. Of course, the
h/w renderer is always prefered; in its absence we
default to the software renderer.

Change-Id: Ib579f58055dd0ce4c4a99144131efa11c16ca3d3
2012-02-13 18:11:42 -08:00
..
include update GLES headers and add support for corresponding new extensions. 2012-01-28 20:41:35 -08:00
libagl Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
libs remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
specs add a way to access the version string of the h/w implementation of EGL 2011-11-29 18:00:35 -08:00
tests Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
tools/glgen GLES: add image external enums 2011-11-15 11:35:46 -08:00