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Daniel Lam abe61bfda4 BufferQueue no longer hardcodes buffer counts
BufferQueue is now more flexible as it can be used
by SurfaceMediaSource in addition to SurfaceTexture.

Change-Id: I4222be8918d63372c44fcd412d9ad241c6a3eeb9
2012-04-06 21:02:13 -07:00
build build: add device-type dalvik heap configs 2012-03-23 09:42:42 -07:00
cmds Ensure that /data/anr/traces.txt is world-writable 2012-04-06 09:46:10 -07:00
data/etc move hardware feature definitions 2012-03-26 16:30:59 -07:00
include BufferQueue no longer hardcodes buffer counts 2012-04-06 21:02:13 -07:00
libs BufferQueue no longer hardcodes buffer counts 2012-04-06 21:02:13 -07:00
opengl Merge "frameworks/native: prevent some opengl tests from building in pdk" 2012-03-27 10:28:58 -07:00
services SurfaceFlinger now uses the new VSYNC HAL API. 2012-04-04 19:01:20 -07:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00