replicant-frameworks_native/libs/ui/GraphicBuffer.cpp
Mathias Agopian 54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00

232 lines
6.3 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <binder/Parcel.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/GraphicBufferMapper.h>
#include <ui/PixelFormat.h>
#include <pixelflinger/pixelflinger.h>
namespace android {
// ===========================================================================
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
{
width =
height =
stride =
format =
usage = 0;
handle = NULL;
}
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat reqFormat, uint32_t reqUsage)
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
{
width =
height =
stride =
format =
usage = 0;
handle = NULL;
mInitCheck = initSize(w, h, reqFormat, reqUsage);
}
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat inFormat, uint32_t inUsage,
uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
{
width = w;
height = h;
stride = inStride;
format = inFormat;
usage = inUsage;
handle = inHandle;
}
GraphicBuffer::GraphicBuffer(const Parcel& data)
: BASE(), mOwner(ownHandle), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
{
// we own the handle in this case
width = data.readInt32();
if (width < 0) {
width = height = stride = format = usage = 0;
handle = 0;
} else {
height = data.readInt32();
stride = data.readInt32();
format = data.readInt32();
usage = data.readInt32();
handle = data.readNativeHandle();
}
}
GraphicBuffer::~GraphicBuffer()
{
if (handle) {
if (mOwner == ownHandle) {
native_handle_close(handle);
native_handle_delete(const_cast<native_handle*>(handle));
} else if (mOwner == ownData) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
}
}
}
status_t GraphicBuffer::initCheck() const {
return mInitCheck;
}
android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
{
return static_cast<android_native_buffer_t*>(
const_cast<GraphicBuffer*>(this));
}
status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
uint32_t reqUsage)
{
if (mOwner != ownData)
return INVALID_OPERATION;
if (handle) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
handle = 0;
}
return initSize(w, h, f, reqUsage);
}
status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
uint32_t reqUsage)
{
if (format == PIXEL_FORMAT_RGBX_8888)
format = PIXEL_FORMAT_RGBA_8888;
GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
if (err == NO_ERROR) {
this->width = w;
this->height = h;
this->format = format;
this->usage = reqUsage;
mVStride = 0;
}
return err;
}
status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
{
const Rect lockBounds(width, height);
status_t res = lock(usage, lockBounds, vaddr);
return res;
}
status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
{
if (rect.left < 0 || rect.right > this->width ||
rect.top < 0 || rect.bottom > this->height) {
LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
this->width, this->height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
return res;
}
status_t GraphicBuffer::unlock()
{
status_t res = getBufferMapper().unlock(handle);
return res;
}
status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
{
void* vaddr;
status_t res = GraphicBuffer::lock(usage, &vaddr);
if (res == NO_ERROR && sur) {
sur->version = sizeof(GGLSurface);
sur->width = width;
sur->height = height;
sur->stride = stride;
sur->format = format;
sur->vstride = mVStride;
sur->data = static_cast<GGLubyte*>(vaddr);
}
return res;
}
status_t GraphicBuffer::writeToParcel(Parcel* reply,
android_native_buffer_t const* buffer)
{
if (buffer == NULL)
return BAD_VALUE;
if (buffer->width < 0 || buffer->height < 0)
return BAD_VALUE;
status_t err = NO_ERROR;
if (buffer->handle == NULL) {
// this buffer doesn't have a handle
reply->writeInt32(NO_MEMORY);
} else {
reply->writeInt32(buffer->width);
reply->writeInt32(buffer->height);
reply->writeInt32(buffer->stride);
reply->writeInt32(buffer->format);
reply->writeInt32(buffer->usage);
err = reply->writeNativeHandle(buffer->handle);
}
return err;
}
void GraphicBuffer::setIndex(int index) {
mIndex = index;
}
int GraphicBuffer::getIndex() const {
return mIndex;
}
// ---------------------------------------------------------------------------
}; // namespace android