replicant-frameworks_native/services/surfaceflinger
Mathias Agopian bce26daaaf [3418265] apply layer transformations to the DimLayer.
with this change DimLayers will behave just like any other layer,
in particular they'll respect the layer transformations.

Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
2011-02-02 16:05:39 -08:00
..
DisplayHardware
tests
Android.mk minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. 2010-12-13 16:47:31 -08:00
Barrier.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp fix [3389263] OMX.Nvidia.h264.decode fails to shutdown 2011-01-28 18:23:24 -08:00
Layer.h clean-up unneeded code 2011-01-20 12:10:11 -08:00
LayerBase.cpp Reset ANativeWindow crop on buffer geometry changes. 2011-01-28 18:21:54 -08:00
LayerBase.h fix [3385504] Surface flinger hang when adding dim surface 2011-01-25 20:52:46 -08:00
LayerDim.cpp [3418265] apply layer transformations to the DimLayer. 2011-02-02 16:05:39 -08:00
LayerDim.h [3418265] apply layer transformations to the DimLayer. 2011-02-02 16:05:39 -08:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp [3418265] apply layer transformations to the DimLayer. 2011-02-02 16:05:39 -08:00
SurfaceFlinger.h clean-up unneeded code 2011-01-20 12:10:11 -08:00
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h